List of redirects

Jump to navigation Jump to search

The following data is cached, and was last updated 08:00, 30 September 2025. A maximum of 1,000 results are available in the cache.

Showing below up to 50 results in range #601 to #650.

View ( | ) (20 | 50 | 100 | 250 | 500)

  1. Layout Image FormatLayout Qualifier (GLSL)#Image formats
  2. Layout Separate ProgramLayout Qualifier (GLSL)#Program separation linkage
  3. Layout Uniform LocationLayout Qualifier (GLSL)#Explicit uniform location
  4. Layout Vertex AttributeLayout Qualifier (GLSL)#Vertex shader attribute index
  5. Line PrimitivePrimitive#Line primitives
  6. Logic OpLogical Operation
  7. Logic OperationLogical Operation
  8. Manual Interface Block BindingInterface Block (GLSL)#Manual block binding
  9. Map BufferBuffer Object#Mapping
  10. Map Buffer RangeBuffer Object#Mapping
  11. Mip-mapTexture#Mip maps
  12. MipmapTexture#Mip maps
  13. MultibindOpenGL Object#Multibind
  14. Multidraw RenderingVertex Rendering#Multi-Draw
  15. MultisampleMultisampling
  16. Multisample TexturesMultisample Texture
  17. Multithread Object VisibilityMemory Model#Contexts and object state
  18. Mutable Texture StorageTexture Storage#Direct creation
  19. NPOTNPOT Texture
  20. NPOT TexturesNPOT Texture
  21. No Error ContextOpenGL Error#No error contexts
  22. Non-Uniform Control FlowSampler (GLSL)#Non-uniform flow control
  23. Non-Uniform Flow ControlSampler (GLSL)#Non-uniform flow control
  24. NormalizationNormalized Integer
  25. NormalizedNormalized Integer
  26. ObjectOpenGL Object
  27. Object MultibindOpenGL Object#Multibind
  28. Object OrphaningOpenGL Object#Deletion orphaning
  29. Object SharingOpenGL Object#Object Sharing
  30. ObjectsOpenGL Object
  31. Occlusion QueryQuery Object#Occlusion queries
  32. Opaque ArrayData Type (GLSL)#Opaque arrays
  33. Opaque TypeData Type (GLSL)#Opaque types
  34. OpenGLPortal:OpenGL Concepts
  35. OpenGL 3.0 and beyond, creating a contextCreating an OpenGL Context (WGL)
  36. OpenGL Architecural Review BoardOpenGL Architectural Review Board
  37. OpenGL Command CompletionSynchronization#Command state
  38. OpenGL Error CodesOpenGL Error#Meaning of errors
  39. OpenGL Loader GeneratorTools/OpenGL Loader Generator
  40. OpenGL ObjectsOpenGL Object
  41. OpenGL VersionsHistory of OpenGL
  42. OpenGL context oldOpenGL Context
  43. OpenGL extensionsOpenGL Extension
  44. Open Asset ImportTools/Open Asset Import
  45. PBOPixel Buffer Object
  46. Patch PrimitiveTessellation#Patches
  47. Persistent Buffer MappingBuffer Object#Persistent mapping
  48. Persistent MappingBuffer Object#Persistent mapping
  49. Perspective DivideVertex Post-Processing#Perspective divide
  50. Pixel Buffer ObjectsPixel Buffer Object

View ( | ) (20 | 50 | 100 | 250 | 500)