Pages with the most revisions

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The following data is cached, and was last updated 08:00, 30 September 2025. A maximum of 1,000 results are available in the cache.

Showing below up to 50 results in range #51 to #100.

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  1. Query Object (36 revisions)
  2. Multisampling (36 revisions)
  3. Array Texture (35 revisions)
  4. Tessellation Control Shader (35 revisions)
  5. Buffer Object Streaming (34 revisions)
  6. Blending (34 revisions)
  7. Debug Output (33 revisions)
  8. Buffer Texture (32 revisions)
  9. Vertex Shader (31 revisions)
  10. Pixel Transfer (31 revisions)
  11. Shader (30 revisions)
  12. Shading languages (29 revisions)
  13. Vertex Specification Best Practices (29 revisions)
  14. GLAPI/glGet (29 revisions)
  15. Vertex Post-Processing (28 revisions)
  16. Texture Combiners (28 revisions)
  17. Cg (28 revisions)
  18. Small Float Formats (27 revisions)
  19. Shader Storage Buffer Object (27 revisions)
  20. Cubemap Texture (26 revisions)
  21. Compute eye space from window space (26 revisions)
  22. Sampler Object (26 revisions)
  23. Bindless Texture (25 revisions)
  24. Performance (25 revisions)
  25. Tutorial1: Creating a Cross Platform OpenGL 3.2 Context in SDL (C / SDL) (25 revisions)
  26. Legacy OpenGL (25 revisions)
  27. Selecting a Shading Language (25 revisions)
  28. Test page (24 revisions)
  29. Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) (24 revisions)
  30. Code Resources (24 revisions)
  31. Synchronization (24 revisions)
  32. Tutorials (24 revisions)
  33. Image Libraries (23 revisions)
  34. OpenGL Error (22 revisions)
  35. Viewing and Transformations (22 revisions)
  36. Tessellation Evaluation Shader (22 revisions)
  37. Vertex Transformation (22 revisions)
  38. Atomic Counter (22 revisions)
  39. S3 Texture Compression (22 revisions)
  40. Shader Subroutine (21 revisions)
  41. Transparency Sorting (20 revisions)
  42. GLAPI/glReadPixels (20 revisions)
  43. Per-Sample Processing (20 revisions)
  44. GLAPI/glMemoryBarrier (18 revisions)
  45. Nomenclature (18 revisions)
  46. GLAPI/glBindImageTexture (18 revisions)
  47. GLAPI/glBufferSubData (18 revisions)
  48. GLAPI/glBindBufferRange (18 revisions)
  49. GLAPI/glBindBuffer (18 revisions)
  50. GLAPI/glBlendFuncSeparate (18 revisions)

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