User contributions for Jiawen
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18 April 2014
- 09:3909:39, 18 April 2014 diff hist +410 Example/Texture Array Creation Added a mipLevelCount variable to clarify that there's only 1 mip level. Clarified what the zeroes mean in glTexSubImage3D and fixed a bug in the call: levelCount -> layerCount.
- 09:3409:34, 18 April 2014 diff hist +96 Array Texture Clarified how texture arrays are accessed in GLSL.
30 October 2013
- 17:4517:45, 30 October 2013 diff hist −1 Image Format →Depth formats: Fixed typo: GL_DEPTH_COMPONENT_32F --> GL_DEPTH_COMPONENT32F