Visual scene modo 401 extension
Extension information |
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This article is part of the COLLADA extensions directory |
Adding to the extensions directory |
<extra> <technique> <param> Elements
- Category: (core) Scene (See list of specification categories)
- Introduction: Describes a range of time for a scene and its time system.
Concepts
Working with animated sequences within the context of film, TV, or simulation often requires an overall scene start and end time, with a time system used for display purposes, which is chosen according to the context in which the animation is used.
Attributes Name Type Description Required? sid xs:ncname A unique symbol within the technique; one for each value. Yes
Related Elements Parent element(s) <visual_scene> Extra and/or Technique <extra>/<technique profile="modo401"> Child elements None Other
Child Elements Name Description type Default Occurrences Named values param sid="currentS" Specifies the current start time of the scene. float 0 1 param sid="currentE" Specifies the current end time of the scene. float 5 1 param sid="fps" Specifies the number of frames per second. float 24 1 param sid="sceneS" Specifies the start time of the scene. float 0 1 param sid="sceneE" Specifies the end time of the scene. float 5 1 param sid="timeSys" Specifies the time system used to display times. Name frames 1 filmcode, frames, seconds, smpte param sid="upAxis" Specifies a scene-specific up-axis. Name Y_UP 1 X_UP, Y_UP, Z_UP
Details
Examples
<library_visual_scenes> <visual_scene id="DefaultScene"> <extra> <technique profile="modo401"> <param sid="currentS" name="Scene_Current_Start_Time" type="float">0</param> <param sid="currentE" name="Scene_Current_End_Time" type="float">5</param> <param sid="fps" name="Scene_FPS" type="float">24</param> <param sid="sceneS" name="Scene_Start_Time" type="float">0</param> <param sid="sceneE" name="Scene_End_Time" type="float">5</param> <param sid="timeSys" name="Scene_Time_System" type="Name">frames</param> <param sid="upAxis" name="Scene_Up_Axis" type="Name">Y_UP</param> </technique> </extra> </visual_scene> </library_visual_scenes>