Visual scene modo 401 extension: Difference between revisions

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m Visual scene modo401 extension moved to Visual scene modo 401 extension: Added a space for readability.
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:'''Category:''' <!-- fill in  --> (See [[list of specification categories]])
:'''Category:''' '''(core)''' Scene <!-- fill in  --> (See [[list of specification categories]])


:'''Introduction:''' <!-- fill in one sentence starting with a verb that describes purpose of this element -->
:'''Introduction:''' Describes a range of time for a scene and its time system.<!-- fill in one sentence starting with a verb that describes purpose of this element -->


===Concepts===
===Concepts===
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===Examples===
===Examples===
<!-- Really required. -->
<!-- Really required. -->
    <library_visual_scenes>
        <visual_scene id="DefaultScene">
            <extra>
                <technique profile="modo401">
                    <param sid="currentS" name="Scene_Current_Start_Time" type="float">0</param>
                    <param sid="currentE" name="Scene_Current_End_Time" type="float">5</param>
                    <param sid="fps" name="Scene_FPS" type="float">24</param>
                    <param sid="sceneS" name="Scene_Start_Time" type="float">0</param>
                    <param sid="sceneE" name="Scene_End_Time" type="float">5</param>
                    <param sid="timeSys" name="Scene_Time_System" type="Name">frames</param>
                    <param sid="upAxis" name="Scene_Up_Axis" type="Name">Y_UP</param>
                </technique>
            </extra>
        </visual_scene>
    </library_visual_scenes>

Revision as of 22:19, 17 August 2009

Extension information
This article is part of the COLLADA extensions directory
Adding to the extensions directory

<your_element> Element

Category: (core) Scene (See list of specification categories)
Introduction: Describes a range of time for a scene and its time system.

Concepts

Attributes
Name Type Description Required?
example xs:token A text string value that specifies blah. Yes
Related Elements
Parent element(s) list_here
Extra and/or Technique fill_in
Child elements list_here
Other list_here
Child Elements
Name Description Default Occurrences
Example Specifies foo. N/A 0 or more

Details

Examples

   <library_visual_scenes>
       <visual_scene id="DefaultScene">
           <extra>
               <technique profile="modo401">
                   <param sid="currentS" name="Scene_Current_Start_Time" type="float">0</param>
                   <param sid="currentE" name="Scene_Current_End_Time" type="float">5</param>
                   <param sid="fps" name="Scene_FPS" type="float">24</param>
                   <param sid="sceneS" name="Scene_Start_Time" type="float">0</param>
                   <param sid="sceneE" name="Scene_End_Time" type="float">5</param>
                   <param sid="timeSys" name="Scene_Time_System" type="Name">frames</param>
                   <param sid="upAxis" name="Scene_Up_Axis" type="Name">Y_UP</param>
               </technique>
           </extra>
       </visual_scene>
   </library_visual_scenes>