SIGGRAPH 2012 WebGL BOF
- Patrick Cozzi, Analytical Graphics Inc.
- Cesium: WebGL for Globes and Maps (slides)
- Demos
- Satellite visualization (demo)
- Supporting 3D, 2D, and Columbus view (2.5D) maps with one API built on WebGL (demo)
- Streaming and rendering high-resolution terrain and imagery (video)
- More Cesium demos
- Source Code
- Open source. Apache 2.0 license. Free for commercial and non-commercial use. Contributions welcome.
- Neil Trevett, Khronos
- Kristian Sons, DFKI
- Ben Vanik, Google
- blk-game: a multiplayer JavaScript/WebGL voxel world game demo
- Won Chun, Google
- Brandon Jones
- Bill Baxter and James Darpinian, Google
- Brandon Jones and Fabrice Robinet, Motorola Mobility
- Fabien Cellier
- Ben Houston, Exocortex
- Collaborative Digital Content Creation tool using WebGL
- Web Site
- Johannes Behr, Fraunhofer
(X3DOM, X3DOM at SIGGRAPH)
- Luis Kabongo, Vicomtech
- Integrating Volume Rendering in declarative X3DOM
- OpenGL ES 2.0 to WebGL/OSG (ReWeb3D)
- Slides
- Web Site, Demos
- Dov Amihod and Thiago Costa, GetTeamUp
- Multi-Optics(r) Rendering with Real-Time 3D Collaboration
- Web Site
AMD Fusion Developer Summit June 2012
- GPU Acceleration in Chrome PDF
DevCon5 Santa Clara April 2012
FITC Spotlight Javascript
- University of Toronto, March 24, 2012
- Introduction to WebGL, focusing on shaders. Plus: demos, status, near-future prospects.
- Presentation material
Universität Salzburg March 2012
- WebGL: Overview and Performance Discussion Slides
SXSW 2012
- What WebGL Will Mean for the Web
- Leaving Flatland: Getting Started with WebGL (Nicolas Garcia Belmonte, Luz Caballero).
WebGL Camp #4
DevCon5 Santa Clara 2011
- Slides (Neil Trevett (NVIDIA), Zhenyao Mo (Google))
Google Tech Talk November 2011
New Game SF 2011
DevCon5 Austin 2011
SIGGRAPH 2011 WebGL BOF
- Introduction and State of WebGL (Ken Russell, Google)
- Web Browsing in 3D (Alex Bostandjiev and Joshua Trask, Google)
- Google Body's Open-Sourced Geometry Compression Technique (Won Chun, Google)
- Volume Raycasting in WebGL (John Congote, Vicomtech)
- WebGL on Tegra 2 (Neil Trevett, NVIDIA)
- Request for articles: OpenGL Insights book (Patrick Cozzi, Analytical Graphics, Inc.)
- My Robot Nation (Mark Danks, Kodama Studios)
- WebGL and html5 as a game platform (Erik Möller, Opera Software)
- Brain Browser (Nicolas Kassis, McGill University)
- PhiloGL (Nicolas Garcia Belmonte, Sencha Labs)
- Web-based Medical Simulation Using WebGL (Woojin Ahn, Rensselaer Polytechnic Institute)
- Chrysaora (Aleksander Rodic)
- Porting mobile apps to WebGL (Ashraf Hegab, Orange Labs)
- 360 Degree Video Player (Alexandre Jenny, Kolor)
- X3DOM: Fast content delivery for declarative 3D scenes (Johannes Behr, Fraunhofer Institute)
DevCon5 NYC 2011
WebGL Camp #3
MIT IAP 2011
WebGL Camp #2
WebGL Camp #1