User contributions for Gman
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15 October 2011
- 03:1003:10, 15 October 2011 diff hist +96 Tutorial →Setting Up the Viewport: update the code
- 03:0903:09, 15 October 2011 diff hist +1 m Tutorial →Initializing the Engine
- 03:0803:08, 15 October 2011 diff hist +4 Tutorial →Initializing the Engine: update the code
- 03:0103:01, 15 October 2011 diff hist −171 m Tutorial get rid of the html. It's a wiki
- 01:1101:11, 15 October 2011 diff hist +90 m Tutorial update links to the correct libraries
- 01:0401:04, 15 October 2011 diff hist +37 m Tutorial remove the link to source as it's out of date. Instead, devs can run the demo and pick view source.
14 October 2011
- 00:3600:36, 14 October 2011 diff hist +432 m HandlingContextLost pre to source
13 October 2011
- 05:2905:29, 13 October 2011 diff hist +8 m HandlingContextLost →Deal with scoping issues: fix typo
- 02:1002:10, 13 October 2011 diff hist −1 m HandlingContextLost →Use the context lost simulator for help find issues: fix typo
- 02:0802:08, 13 October 2011 diff hist +1 m HandlingContextLost →Handling getError: formatting fix
- 01:2501:25, 13 October 2011 diff hist +244 m Demo Repository separated non SDK demos from SDK demos.
- 01:0601:06, 13 October 2011 diff hist +1,331 HandlingContextLost No edit summary
- 00:4700:47, 13 October 2011 diff hist −3 m HandlingContextLost No edit summary
- 00:4300:43, 13 October 2011 diff hist +9,552 N HandlingContextLost Created page with " ==Handling Lost Context in WebGL== WebGL brings the amazing power of your GPU available to JavaScript to do all kinds of fancy and wondering things. Unfortunately the GPU is a ..."
- 00:1000:10, 13 October 2011 diff hist +47 m FAQ Add a link to handling context lost
27 April 2011
- 05:4705:47, 27 April 2011 diff hist −790 m Getting a WebGL Implementation →Chrome/Chromium: Remove references to top of tree Chromium
- 05:4505:45, 27 April 2011 diff hist −308 m Getting a WebGL Implementation →Firefox: update to point to FF4 release
25 February 2011
- 21:4821:48, 25 February 2011 diff hist −5 m FAQ →What is the recommended way to implement a rendering loop?
- 21:4821:48, 25 February 2011 diff hist +123 m FAQ →What is the recommended way to initialize WebGL?
18 February 2011
- 02:1502:15, 18 February 2011 diff hist −95 FAQ →What is the recommended way to implement a rendering loop?: change utils to just put requestAnimationFrame on window if it's not there already.
8 February 2011
- 17:5317:53, 8 February 2011 diff hist −243 m Testing/Conformance changed to move test suite link near top and remove comment about them not being written yet.
24 January 2011
- 18:3018:30, 24 January 2011 diff hist +972 m User Contributions →Utilities & Debug Helpers: added WebGLDebugUtils and WebGLUtils.
- 18:1818:18, 24 January 2011 diff hist +59 m User Contributions →TDL
- 18:1618:16, 24 January 2011 diff hist +107 User Contributions →Examples: added webglsamples to examples
- 18:1418:14, 24 January 2011 diff hist +238 User Contributions Arrange frameworks by alphabetical order
6 January 2011
- 23:5623:56, 6 January 2011 diff hist −2 m FAQ →What is the recommended way to initialize WebGL?
- 23:5623:56, 6 January 2011 diff hist +748 FAQ →What is the recommended way to initialize WebGL?
20 December 2010
- 21:1021:10, 20 December 2010 diff hist +5 FAQ →What is the recommended way to handle lost context?
- 21:1021:10, 20 December 2010 diff hist +25 FAQ →What is the recommended way to implement a rendering loop?
- 21:0921:09, 20 December 2010 diff hist +961 FAQ →What is the recommended way to initialize WebGL?
- 21:0121:01, 20 December 2010 diff hist +27 FAQ →What is the recommended way to implement a rendering loop?
- 21:0121:01, 20 December 2010 diff hist +947 FAQ No edit summary
- 20:4520:45, 20 December 2010 diff hist +2,144 N FAQ start faq
- 20:2320:23, 20 December 2010 diff hist +14 Main Page added link to faq
8 November 2010
- 06:0206:02, 8 November 2010 diff hist +6 m Demo Repository fixed some colors.
- 05:5905:59, 8 November 2010 diff hist −39 m Demo Repository CSS transforms are supported in Chrome now.
15 September 2010
- 08:1708:17, 15 September 2010 diff hist +53 Getting a WebGL Implementation →Chrome/Chromium: Changed to use Canary build with Windows.
9 August 2010
- 20:5620:56, 9 August 2010 diff hist +380 Demo Repository added link to vertex buffer object example.
14 February 2010
- 23:2623:26, 14 February 2010 diff hist 0 m Debugging No edit summary
- 23:2623:26, 14 February 2010 diff hist +42 m Debugging fixed some minor issues.
- 22:5822:58, 14 February 2010 diff hist +1,471 N Debugging added debugging section
- 22:4222:42, 14 February 2010 diff hist +45 Main Page added a debugging link. Not sure where to put it.
8 February 2010
- 22:5222:52, 8 February 2010 diff hist −8 Testing/Conformance added link to test harness
29 January 2010
- 04:0304:03, 29 January 2010 diff hist +717 Testing/Conformance →Tests: adding more tests. Specifically that WebGL doesn't change state and hides the fact that FBOs or render targets are being used internally
12 January 2010
- 23:2523:25, 12 January 2010 diff hist −55 Tutorial removed the "gl.enable(gl.TEXTURE_2D)" which is invalid WebGL code.
11 January 2010
- 21:2221:22, 11 January 2010 diff hist +286 Testing/Conformance →Tests
7 January 2010
- 20:3820:38, 7 January 2010 diff hist +189 Testing/Conformance →Tests
- 19:3919:39, 7 January 2010 diff hist +837 Testing/Conformance →Tests
24 December 2009
- 00:1300:13, 24 December 2009 diff hist +2,362 N Testing/Conformance add a first draft of a list of test that an implemtation must pass to be able to be called WebGL.
23 December 2009
- 23:5623:56, 23 December 2009 diff hist +44 Main Page added conformance test link