Presentations: Difference between revisions

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** [https://docs.google.com/a/google.com/presentation/d/1zZgkOcQmpq2vHy9B6_2tF49ILKeasLqXrsrCn-Ni_vY/edit#slide=id.p Google MapsGL]
** [https://docs.google.com/a/google.com/presentation/d/1zZgkOcQmpq2vHy9B6_2tF49ILKeasLqXrsrCn-Ni_vY/edit#slide=id.p Google MapsGL]
* Brandon Jones and Fabrice Robinet, Motorola Mobility
* Brandon Jones and Fabrice Robinet, Motorola Mobility
** [https://github.com/Motorola-Mobility/collada2json COLLADA2JSON]
** [https://github.com/Motorola-Mobility/collada2json COLLADA2JSON on github] [http://rest3d.fl4re.com/webgl demo]
* Fabien Cellier
* Fabien Cellier
** [http://openscales.org/news/openscalesgl-announce.html OpenscalesGL]
** [http://openscales.org/news/openscalesgl-announce.html OpenscalesGL]

Revision as of 21:21, 16 August 2012

SIGGRAPH 2012 WebGL BOF

  • Patrick Cozzi, Analytical Graphics Inc.
    • Cesium: WebGL for Globes and Maps (slides)
    • Demos
      • Satellite visualization (demo)
      • Supporting 3D, 2D, and Columbus view (2.5D) maps with one API built on WebGL (demo)
      • Streaming and rendering high-resolution terrain and imagery (video)
      • More Cesium demos
    • Source Code
      • Open source. Apache 2.0 license. Free for commercial and non-commercial use. Contributions welcome.
  • Neil Trevett, Khronos
  • Kristian Sons, DFKI
  • Ben Vanik, Google
    • blk-game: a multiplayer JavaScript/WebGL voxel world game demo
  • Won Chun, Google
  • Brandon Jones
  • Bill Baxter and James Darpinian, Google
  • Brandon Jones and Fabrice Robinet, Motorola Mobility
  • Fabien Cellier
  • Ben Houston, Exocortex
    • Collaborative Digital Content Creation tool using WebGL
    • Web Site
  • Johannes Behr, Fraunhofer
  • Luis Kabongo, Vicomtech
    • Integrating Volume Rendering in declarative X3DOM
    • OpenGL ES 2.0 to WebGL/OSG (ReWeb3D)
    • Slides
    • Web Site, Demos
  • Dov Amihod and Thiago Costa, GetTeamUp
    • Multi-Optics(r) Rendering with Real-Time 3D Collaboration
    • Web Site

AMD Fusion Developer Summit June 2012

  • GPU Acceleration in Chrome PDF

DevCon5 Santa Clara April 2012

FITC Spotlight Javascript

  • University of Toronto, March 24, 2012
  • Introduction to WebGL, focusing on shaders. Plus: demos, status, near-future prospects.
  • Presentation material

Universität Salzburg March 2012

  • WebGL: Overview and Performance Discussion Slides

SXSW 2012

WebGL Camp #4

DevCon5 Santa Clara 2011

Google Tech Talk November 2011

New Game SF 2011

DevCon5 Austin 2011

SIGGRAPH 2011 WebGL BOF

DevCon5 NYC 2011

WebGL Camp #3

MIT IAP 2011

WebGL Camp #2

WebGL Camp #1