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==New Game SF 2011== | ==New Game SF 2011== | ||
* [https://docs.google.com/present/edit?id=0ARv84C6yIt2IZGZxajdyZGdfOGY3azZqd2Zx Debugging and Optimizing WebGL Applications] (Ben Vanik and Ken Russell, Google) | * [https://docs.google.com/present/edit?id=0ARv84C6yIt2IZGZxajdyZGdfOGY3azZqd2Zx Debugging and Optimizing WebGL Applications] (Ben Vanik and Ken Russell, Google) | ||
** [http://www.youtube.com/watch?v=vW-QJDxYo3A Video on YouTube] | |||
* Demos are in [http://webglsamples.googlecode.com/hg/newgame/2011/index.html New Game] folder of [http://webglsamples.googlecode.com WebGL Samples] project | * Demos are in [http://webglsamples.googlecode.com/hg/newgame/2011/index.html New Game] folder of [http://webglsamples.googlecode.com WebGL Samples] project | ||
Revision as of 18:55, 30 November 2011
New Game SF 2011
- Debugging and Optimizing WebGL Applications (Ben Vanik and Ken Russell, Google)
- Demos are in New Game folder of WebGL Samples project
DevCon5 Austin 2011
- WebGL, WebCL and Beyond! (Neil Trevett, NVIDIA)
- WebGL: Hands On (Steve Baker, Intific)
SIGGRAPH 2011 WebGL BOF
- Introduction and State of WebGL (Ken Russell, Google)
- Web Browsing in 3D (Alex Bostandjiev and Joshua Trask, Google)
- Slides are in the presentation above
- Experimental Offscreen Tabs API
- Google Body's Open-Sourced Geometry Compression Technique (Won Chun, Google)
- Slide is in the presentation above
- Earlier presentation with more detail on the algorithm
- Google Code project
- Volume Raycasting in WebGL (John Congote, Vicomtech)
- WebGL on Tegra 2 (Neil Trevett, NVIDIA)
- Request for articles: OpenGL Insights book (Patrick Cozzi, Analytical Graphics, Inc.)
- My Robot Nation (Mark Danks, Kodama Studios)
- WebGL and html5 as a game platform (Erik Möller, Opera Software)
- Brain Browser (Nicolas Kassis, McGill University)
- PhiloGL (Nicolas Garcia Belmonte, Sencha Labs)
- Web-based Medical Simulation Using WebGL (Woojin Ahn, Rensselaer Polytechnic Institute)
- Chrysaora (Aleksander Rodic)
- Porting mobile apps to WebGL (Ashraf Hegab, Orange Labs)
- 360 Degree Video Player (Alexandre Jenny, Kolor)
- X3DOM: Fast content delivery for declarative 3D scenes (Johannes Behr, Fraunhofer Institute)
DevCon5 NYC 2011
- WebGL and WebCL: 3D Graphics and Compute on the Web (Neil Trevett, NVIDIA)
- WebCL Overview and Demo (Tasneem Brutch, Samsung)
- WebGL: Hands On (Kenneth Russell, Google)
- WebGL, CubicVR, and You (Bobby Richter, Mozilla Foundation)
WebGL Camp #3
- Hosted at Google, Inc., Mountain View, CA, on June 10, 2011
- Schedule and Links to Talks
WebGL Camp #2
- Hosted at SRI International, Menlo Park, CA, on December 14, 2010
- Schedule and Links to Talks
WebGL Camp #1
- Hosted at Stanford University, Palo Alto, CA on June 25, 2010
- Schedule and Links to Talks