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==SIGGRAPH 2012 WebGL BOF==
==SIGGRAPH 2012 WebGL BOF==


* Patrick Cozzi, AGI
* Patrick Cozzi, Analytical Graphics Inc.
** Cesium: WebGL for Globes and Maps
** [http://cesium.agi.com/ Demos]
*** Supporting 3D, 2D, and Columbus view (2.5D) maps with one API built on WebGL
*** Streaming and rendering high-resolution imagery from OpenStreetMap, Bing, Esri, etc.
*** Streaming and rendering vector data from KML, Shapefiles, etc.
*** Sandcastle - live editor and gallery
*** JSON-based material system
** [https://github.com/AnalyticalGraphicsInc/cesium Source Code]
*** Open source.  Apache 2.0 license.  Free for commercial and non-commercial use.  Contributions welcome.
* Neil Trevett, Khronos
* Neil Trevett, Khronos
** [http://www.khronos.org/webgl/wiki_1_15/images/Ieee-cga-call-for-webgl-papers.pdf IEEE CG&A 3D on the Web Theme Issue Call for Papers]
** [http://www.khronos.org/webgl/wiki_1_15/images/Ieee-cga-call-for-webgl-papers.pdf IEEE CG&A 3D on the Web Theme Issue Call for Papers]

Revision as of 01:39, 11 August 2012

SIGGRAPH 2012 WebGL BOF

  • Patrick Cozzi, Analytical Graphics Inc.
    • Cesium: WebGL for Globes and Maps
    • Demos
      • Supporting 3D, 2D, and Columbus view (2.5D) maps with one API built on WebGL
      • Streaming and rendering high-resolution imagery from OpenStreetMap, Bing, Esri, etc.
      • Streaming and rendering vector data from KML, Shapefiles, etc.
      • Sandcastle - live editor and gallery
      • JSON-based material system
    • Source Code
      • Open source. Apache 2.0 license. Free for commercial and non-commercial use. Contributions welcome.
  • Neil Trevett, Khronos
  • Kristian Sons, DFKI
  • Ben Vanik, Google
    • blk-game: a multiplayer JavaScript/WebGL voxel world game demo
  • Won Chun, Google
  • Brandon Jones
  • Bill Baxter and James Darpinian, Google
  • Brandon Jones and Fabrice Robinet, Motorola Mobility
  • Fabien Cellier
  • Ben Houston, Exocortex
  • Johannes Behr, Fraunhofer
  • Luis Kabongo, Vicomtech
  • Dov Amihod and Thiago Costa, GetTeamUp

AMD Fusion Developer Summit June 2012

  • GPU Acceleration in Chrome PDF

DevCon5 Santa Clara April 2012

FITC Spotlight Javascript

  • University of Toronto, March 24, 2012
  • Introduction to WebGL, focusing on shaders. Plus: demos, status, near-future prospects.
  • Presentation material

Universität Salzburg March 2012

  • WebGL: Overview and Performance Discussion Slides

SXSW 2012

WebGL Camp #4

DevCon5 Santa Clara 2011

Google Tech Talk November 2011

New Game SF 2011

DevCon5 Austin 2011

SIGGRAPH 2011 WebGL BOF

DevCon5 NYC 2011

WebGL Camp #3

MIT IAP 2011

WebGL Camp #2

WebGL Camp #1