Implementations/WebKit: Difference between revisions
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→Availability: Added new steps for enabling WebGL in Safari |
Kbr google (talk | contribs) Revised information to describe WebGL 2 support in Safari 15 |
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== Availability == | == Availability == | ||
WebGL 1.0 and 2.0 are supported on all modern macOS hardware as of Safari 15. See [[Getting a WebGL Implementation]] for more information. | |||
Historical information: | |||
* Runs on Mac with Leopard, Snow Leopard, or Lion | * Runs on Mac with Leopard, Snow Leopard, or Lion | ||
# Install Safari 5.1 from http://apple.com/safari (comes already installed on Lion) | # Install Safari 5.1 from http://apple.com/safari (comes already installed on Lion) | ||
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== Status == | == Status == | ||
* Context name: '' | * Context name: ''webgl'' or ''webgl2'' | ||
== Reporting Bugs == | == Reporting Bugs == | ||
Use [https://bugs.webkit.org/ | Use [https://bugs.webkit.org/ WebKit bugzilla] to file a bug. |
Latest revision as of 00:12, 23 July 2022
Availability
WebGL 1.0 and 2.0 are supported on all modern macOS hardware as of Safari 15. See Getting a WebGL Implementation for more information.
Historical information:
- Runs on Mac with Leopard, Snow Leopard, or Lion
- Install Safari 5.1 from http://apple.com/safari (comes already installed on Lion)
- Open Preferences, click on Advanced tab and check Show Develop menu in menu bar
- In menu bar make sure Develop->Enable WebGL is checked
Status
- Context name: webgl or webgl2
Reporting Bugs
Use WebKit bugzilla to file a bug.