Presentations: Difference between revisions
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** [http://aleksandarrodic.com/ Portfolio] | ** [http://aleksandarrodic.com/ Portfolio] | ||
* Porting mobile apps to WebGL (Ashraf Hegab, Orange Labs) | * Porting mobile apps to WebGL (Ashraf Hegab, Orange Labs) | ||
** [[Media:SIGGRAPH2011_WebGL_-_Porting_Mobile_Apps.pdf|Slides (PDF)]] | |||
* 360 Degree Video Player (Alexandre Jenny, Kolor) | * 360 Degree Video Player (Alexandre Jenny, Kolor) | ||
** [http://www.kolor.com/blog-en/2011/04/06/introducing-kolor-eyes-an-html5webgl-player-for-360%C2%B0-video-by-yann-gilquin-developer/ Project page] | ** [http://www.kolor.com/blog-en/2011/04/06/introducing-kolor-eyes-an-html5webgl-player-for-360%C2%B0-video-by-yann-gilquin-developer/ Project page] |
Revision as of 18:42, 16 August 2011
SIGGRAPH 2011 WebGL BOF
- Introduction and State of WebGL (Ken Russell, Google)
- Web Browsing in 3D (Alex Bostandjiev and Joshua Trask, Google)
- Slides are in the presentation above
- Experimental Offscreen Tabs API
- Google Body's Open-Sourced Geometry Compression Technique (Won Chun, Google)
- Slide is in the presentation above
- Earlier presentation with more detail on the algorithm
- Google Code project
- Volume Raycasting in WebGL (John Congote, Vicomtech)
- WebGL on Tegra 2 (Neil Trevett, NVIDIA)
- Request for articles: OpenGL Insights book (Patrick Cozzi, Analytical Graphics, Inc.)
- My Robot Nation (Mark Danks, Kodama Studios)
- WebGL and html5 as a game platform (Erik Möller, Opera Software)
- Brain Browser (Nicolas Kassis, McGill University)
- PhiloGL (Nicolas Garcia Belmonte, Sencha Labs)
- Web-based Medical Simulation Using WebGL (Woojin Ahn, Rensselaer Polytechnic Institute)
- Chrysaora (Aleksander Rodic)
- Porting mobile apps to WebGL (Ashraf Hegab, Orange Labs)
- 360 Degree Video Player (Alexandre Jenny, Kolor)
- X3DOM: Fast content delivery for declarative 3D scenes (Johannes Behr, Fraunhofer Institute)
DevCon5 NYC 2011
- WebGL and WebCL: 3D Graphics and Compute on the Web (Neil Trevett, NVIDIA)
- WebCL Overview and Demo (Tasneem Brutch, Samsung)
- WebGL: Hands On (Kenneth Russell, Google)
- WebGL, CubicVR, and You (Bobby Richter, Mozilla Foundation)