Implementations/WebKit: Difference between revisions

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Revised information to describe WebGL 2 support in Safari 15
 
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== Availability ==
== Availability ==


* Runs on Mac with Leopard or Snow Leopard
WebGL 1.0 and 2.0 are supported on all modern macOS hardware as of Safari 15. See [[Getting a WebGL Implementation]] for more information.
# Go to http://nightly.webkit.org/ and download the latest nightly build for Mac
# Open Terminal and type:


defaults write com.apple.Safari WebKitWebGLEnabled -bool YES
Historical information:
 
* Runs on Mac with Leopard, Snow Leopard, or Lion
Now run the nightly build and you can view the demos!
# Install Safari 5.1 from http://apple.com/safari (comes already installed on Lion)
# Open Preferences, click on Advanced tab and check ''Show Develop menu in menu bar''
# In menu bar make sure Develop->Enable WebGL is checked


== Status ==
== Status ==


* Context name: ''experimental-webgl'' or '''webkit-3d'''
* Context name: ''webgl'' or ''webgl2''


== Reporting Bugs ==
== Reporting Bugs ==
Use [https://bugs.webkit.org/ WebKit bugzilla] to file a bug.

Latest revision as of 00:12, 23 July 2022

Availability

WebGL 1.0 and 2.0 are supported on all modern macOS hardware as of Safari 15. See Getting a WebGL Implementation for more information.

Historical information:

  • Runs on Mac with Leopard, Snow Leopard, or Lion
  1. Install Safari 5.1 from http://apple.com/safari (comes already installed on Lion)
  2. Open Preferences, click on Advanced tab and check Show Develop menu in menu bar
  3. In menu bar make sure Develop->Enable WebGL is checked

Status

  • Context name: webgl or webgl2

Reporting Bugs

Use WebKit bugzilla to file a bug.