Presentations: Difference between revisions

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DevCon5 NYC 2011: Remove Dead links
SIGGRAPH 2011 WebGL BOF: Removed dead links and updated a few others
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* Web Browsing in 3D (Alex Bostandjiev and Joshua Trask, Google)
* Web Browsing in 3D (Alex Bostandjiev and Joshua Trask, Google)
** Slides are in the presentation above
** Slides are in the presentation above
** [http://dev.chromium.org/developers/design-documents/extensions/offscreen-tabs Experimental Offscreen Tabs API]
** [http://dev.chromium.org/developers/design-documents/extensions/proposed-changes/apis-under-development/offscreen-tabs Experimental Offscreen Tabs API]
* Google Body's Open-Sourced Geometry Compression Technique (Won Chun, Google)
* Google Body's Open-Sourced Geometry Compression Technique (Won Chun, Google)
** Slide is in the presentation above
** Slide is in the presentation above
** [https://docs.google.com/a/google.com/present/view?id=d4wf4t2_251g4kjtwgs Earlier presentation] with more detail on the algorithm
** [https://docs.google.com/presentation/d/1XgKaFEgPIzF2psVgY62-KnylV81gsjCWu999h4QtaOE/present?slide=id.i0 Earlier presentation] with more detail on the algorithm
** [http://code.google.com/p/webgl-loader/ Google Code project]
** [https://code.google.com/archive/p/webgl-loader/ Google Code project]
* Volume Raycasting in WebGL (John Congote, Vicomtech)
* Volume Raycasting in WebGL (John Congote, Vicomtech)
** [[Media:VolRen_SIGGRAPH2.pdf|Slides (PDF)]]
** [[Media:VolRen_SIGGRAPH2.pdf|Slides (PDF)]]
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** [[Media:MyRobotNation - WebGL BoF 2011.pdf|Slides (PDF)]]
** [[Media:MyRobotNation - WebGL BoF 2011.pdf|Slides (PDF)]]
** [http://www.kodamastudios.com/ Kodama Studios]
** [http://www.kodamastudios.com/ Kodama Studios]
** [http://www.myrobotnation.com/ My Robot Nation]
** My Robot Nation - Content gone
* WebGL and html5 as a game platform (Erik Möller, Opera Software)
* WebGL and html5 as a game platform (Erik Möller, Opera Software)
** [[Media:WebGL-game-platform.pdf|Slides (PDF)]]
** [[Media:WebGL-game-platform.pdf|Slides (PDF)]]
** [https://github.com/operasoftware/Emberwind Project page]
** [https://github.com/operasoftware/Emberwind Project page]
** [http://operasoftware.github.com/Emberwind/ Live demo]
** [http://operasoftware.github.com/Emberwind/ Live demo] - Demo not working
* Brain Browser (Nicolas Kassis, McGill University)
* Brain Browser (Nicolas Kassis, McGill University)
** [[Media:BrainBrowser.pdf|Slides (PDF)]]
** [[Media:BrainBrowser.pdf|Slides (PDF)]]
** [https://brainbrowser.cbrain.mcgill.ca/ Project page]
** [https://brainbrowser.cbrain.mcgill.ca Project page]
* PhiloGL (Nicolas Garcia Belmonte, Sencha Labs)
* PhiloGL (Nicolas Garcia Belmonte, Sencha Labs)
** [[Media:PhiloGL_talk_-_SIGGRAPH_WebGL_BOF_-_August_10.key.pdf|Slides (PDF)]]
** [[Media:PhiloGL_talk_-_SIGGRAPH_WebGL_BOF_-_August_10.key.pdf|Slides (PDF)]]
** [http://senchalabs.github.com/philogl/ Project page]
** [http://www.senchalabs.org/philogl/ Project page]
* Web-based Medical Simulation Using WebGL (Woojin Ahn, Rensselaer Polytechnic Institute)
* Web-based Medical Simulation Using WebGL (Woojin Ahn, Rensselaer Polytechnic Institute)
** [[Media:RPI_WebGL_BOF.pdf|Slides (PDF)]]
** [[Media:RPI_WebGL_BOF.pdf|Slides (PDF)]]
* Chrysaora (Aleksander Rodic)
* Chrysaora (Aleksander Rodic)
** [http://chrysaora.com/ Live demo]
** Live demo - Content gone
** [http://aleksandarrodic.com/ Portfolio]
** [https://akirodic.com/projects Portfolio]
* Porting mobile apps to WebGL (Ashraf Hegab, Orange Labs)
* Porting mobile apps to WebGL (Ashraf Hegab, Orange Labs)
** [[Media:SIGGRAPH2011_WebGL_-_Porting_Mobile_Apps.pdf|Slides (PDF)]]
** [[Media:SIGGRAPH2011_WebGL_-_Porting_Mobile_Apps.pdf|Slides (PDF)]]
* 360 Degree Video Player (Alexandre Jenny, Kolor)
* 360 Degree Video Player (Alexandre Jenny, Kolor)
** [http://www.kolor.com/blog-en/2011/04/06/introducing-kolor-eyes-an-html5webgl-player-for-360%C2%B0-video-by-yann-gilquin-developer/ Project page]
** Project page - Content gone
* X3DOM: Fast content delivery for declarative 3D scenes (Johannes Behr, Fraunhofer Institute)
* X3DOM: Fast content delivery for declarative 3D scenes (Johannes Behr, Fraunhofer Institute)
** [[Media:X3dom_-_imageGeometry.pdf|Slides (PDF)]]
** [[Media:X3dom_-_imageGeometry.pdf|Slides (PDF)]]
** [http://x3dom.org/x3dom/example/x3dom_imageGeometry.html Buddha demo]
** Buddha demo - Content gone


==DevCon5 NYC 2011==
==DevCon5 NYC 2011==

Revision as of 11:24, 8 August 2017

SIGGRAPH 2017 WebGL BOF

September 2016 WebGL Meetups


SIGGRAPH 2016 WebGL and glTF BOF

University of Pennsylvania Fall 2015

"API Wrangling with ANGLE": Shannon Woods, Google

  • Invited presentation at Patrick Cozzi's CIS 565 course

SIGGRAPH Asia 2015 Course

"Building 3D Web Applications Using WebGL"

Invited course thanks to Arno Zinke from Lagoa.

SIGGRAPH 2015 WebGL BOF

WebGL Paris 2014

University of Pennsylvania Fall 2014

SIGGRAPH 2014 WebGL BOF

SIGGRAPH 2014 Real-Time Live

SIGGRAPH 2013 WebGL BOF

SIGGRAPH 2012 Course "Graphics Programming for the Web"

SIGGRAPH 2012 WebGL BOF

AMD Fusion Developer Summit June 2012

  • GPU Acceleration in Chrome PDF

DevCon5 Santa Clara April 2012

FITC Spotlight Javascript

  • University of Toronto, March 24, 2012
  • Introduction to WebGL, focusing on shaders. Plus: demos, status, near-future prospects.
  • Presentation material

Universität Salzburg March 2012

  • WebGL: Overview and Performance Discussion Slides

SXSW 2012

WebGL Camp #4

DevCon5 Santa Clara 2011

Google Tech Talk November 2011

New Game SF 2011

DevCon5 Austin 2011

SIGGRAPH 2011 WebGL BOF

DevCon5 NYC 2011

WebGL Camp #3

  • Hosted at Google, Inc., Mountain View, CA, on June 10, 2011
  • Schedule and Links to Talks - Content gone

MIT IAP 2011

  • MIT, January 12, 2011
  • Slides - Content gone

WebGL Camp #2

  • Hosted at SRI International, Menlo Park, CA, on December 14, 2010
  • Schedule and Links to Talks - Content gone

WebGL Camp #1

  • Hosted at Stanford University, Palo Alto, CA on June 25, 2010
  • Schedule and Links to Talks - Content gone