Presentations: Difference between revisions

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SIGGRAPH 2015 WebGL BOF: Added links for my presentation.
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* [https://docs.google.com/presentation/d/1NqWIPoWwDEHhMLA6Pu7wf12636HS6VwKE0OwrjfNEds/edit?usp=sharing Introduction] || WebGL Working Group
* [https://docs.google.com/presentation/d/1NqWIPoWwDEHhMLA6Pu7wf12636HS6VwKE0OwrjfNEds/edit?usp=sharing Introduction] || WebGL Working Group
* BioDigital Human || Tarek Sherif
* [http://tsherif.github.io/siggraph-presentation The BioDigital Human] || [https://twitter.com/thsherif Tarek Sherif], [https://www.biodigital.com/ BioDigital]
* THREE.js update || Ricardo Cabello
* THREE.js update || Ricardo Cabello
* glTF ecosystem and mesh compression update || Tony Parisi, Third Eye; Patrick Cozzi, Cesium; and Kai Ninomiya, Cesium
* glTF ecosystem and mesh compression update || Tony Parisi, Third Eye; Patrick Cozzi, Cesium; and Kai Ninomiya, Cesium

Revision as of 02:22, 14 August 2015

SIGGRAPH 2015 WebGL BOF

WebGL Paris 2014

University of Pennsylvania Fall 2014

SIGGRAPH 2014 WebGL BOF

SIGGRAPH 2014 Real-Time Live

SIGGRAPH 2013 WebGL BOF

SIGGRAPH 2012 Course "Graphics Programming for the Web"

SIGGRAPH 2012 WebGL BOF

AMD Fusion Developer Summit June 2012

  • GPU Acceleration in Chrome PDF

DevCon5 Santa Clara April 2012

FITC Spotlight Javascript

  • University of Toronto, March 24, 2012
  • Introduction to WebGL, focusing on shaders. Plus: demos, status, near-future prospects.
  • Presentation material

Universität Salzburg March 2012

  • WebGL: Overview and Performance Discussion Slides

SXSW 2012

WebGL Camp #4

DevCon5 Santa Clara 2011

Google Tech Talk November 2011

New Game SF 2011

DevCon5 Austin 2011

SIGGRAPH 2011 WebGL BOF

DevCon5 NYC 2011

WebGL Camp #3

MIT IAP 2011

WebGL Camp #2

WebGL Camp #1