Talk:HandlingHighDPI: Difference between revisions
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Safari |
Seems to be the wrong way round? |
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The method described on this wiki page does not work for me with Safari. I'm using 6.0.2 with WebGL enabled through the Developer menu. Anyone know of a work around? | The method described on this wiki page does not work for me with Safari. I'm using 6.0.2 with WebGL enabled through the Developer menu. Anyone know of a work around? | ||
The page shows the following:- | |||
<canvas width="111" height="222" style="width: 333px; height: 444px;"></canvas> | |||
When I view the demo it is the other way around. | |||
Non DPI aware canvas | |||
<canvas width="512" height="512" style="width: 512px; height: 512px;"></canvas> | |||
DPI aware canvas | |||
<canvas width="1024" height="1024" style="width: 512px; height: 512px;"></canvas> | |||
So the buffer canvas is larger than the css canvas. | |||
[[User:QuentinUK|QuentinUK]] ([[User talk:QuentinUK|talk]]) 14:21, 12 March 2015 (UTC) |
Revision as of 14:21, 12 March 2015
The method described on this wiki page does not work for me with Safari. I'm using 6.0.2 with WebGL enabled through the Developer menu. Anyone know of a work around?
The page shows the following:-
<canvas width="111" height="222" style="width: 333px; height: 444px;"></canvas>
When I view the demo it is the other way around.
Non DPI aware canvas
<canvas width="512" height="512" style="width: 512px; height: 512px;"></canvas>
DPI aware canvas
<canvas width="1024" height="1024" style="width: 512px; height: 512px;"></canvas>
So the buffer canvas is larger than the css canvas.