GLAPI/glDebugMessageInsert
Core in version | 4.6 | |
---|---|---|
Core since version | 4.3 | |
Core ARB extension | KHR_debug |
glDebugMessageInsert: inject an application-supplied message into the debug message queue
Function Definition
void glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char *message);
- source
- The source of the debug message to insert.
- type
- The type of the debug message insert.
- id
- The user-supplied identifier of the message to insert.
- severity
- The severity of the debug messages to insert.
- length
- The length string contained in the character array whose address is given by message.
- message
- The address of a character array containing the message to insert.
Description
glDebugMessageInsert inserts a user-supplied message into the debug output queue. source specifies the source that will be used to classify the message and must be GL_DEBUG_SOURCE_APPLICATION or GL_DEBUG_SOURCE_THIRD_PARTY. All other sources are reserved for use by the GL implementation.
{param|type}} indicates the type of the message to be inserted and may be one of GL_DEBUG_TYPE_ERROR, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, GL_DEBUG_TYPE_PORTABILITY, GL_DEBUG_TYPE_PERFORMANCE, or GL_DEBUG_TYPE_OTHER.
severity indicates the severity of the message and may be GL_DEBUG_SEVERITY_LOW, GL_DEBUG_SEVERITY_MEDIUM, GL_DEBUG_SEVERITY_HIGH, or GL_DEBUG_SEVERITY_NOTIFICATION. id is available for application defined use and may be any value. This value will be recorded and used to identify the message.
length contains a count of the characters in the character array whose address is given in message. If length is negative then message is treated as a null-terminated string. The length of the message, whether specified explicitly or implicitly, must be less than or equal to the implementation defined constant GL_MAX_DEBUG_MESSAGE_LENGTH.
Errors
GL_INVALID_ENUM is generated if any of source, type or severity is not one of the accepted interface types.
GL_INVALID_VALUE is generated if the length of the message is greater than the value of GL_MAX_DEBUG_MESSAGE_LENGTH.
See Also
glDebugMessageControl, glDebugMessageCallback, glGetDebugMessageLog, glPushDebugGroup, glPopDebugGroup
Copyright
Copyright © 2012 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.