Portal:Development Tools/Rendering Engines

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Revision as of 02:15, 13 March 2013 by Alfonse (talk | contribs) (Rendering engine.)
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A rendering engine is a library that handles all of the elements needed for rendering. These are more than a scene graph; they handle all of the details of shaders, image and mesh management, and so forth. Most of them can use Direct3D or OpenGL as the internal rendering system.