Portal:Development Tools/Window Creation
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The creation of a window to render stuff in is not covered in the OpenGL specification. This is handled by platform-specific APIs. These APIs have been abstracted in many toolkits.
These toolkits are designed specifically around creating and managing OpenGL windows. They also manage input, but little beyond that.
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Several "multimedia libraries" can create OpenGL windows, in addition to input, sound and other tasks useful for game-like applications.
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Many widget toolkits have the ability to create OpenGL windows, but their primary focus is on being widget toolkits. |