Tools/GLM
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OpenGL Mathematics (GLM) is a C++ vector math library that emulates the behavior of the OpenGL Shading Language to the degree that C++ makes this possible.
This article is a stub. You can help the OpenGL Wiki by expanding it. |
OpenGL Mathematics (GLM) is a C++ vector math library that emulates the behavior of the OpenGL Shading Language to the degree that C++ makes this possible.
This article is a stub. You can help the OpenGL Wiki by expanding it. |