Template:Glapi texture comparison funcs

From OpenGL Wiki
Revision as of 07:17, 16 February 2013 by Alfonse (talk | contribs) (Table fix.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Texture Comparison Function Computed result
GL_LEQUAL $ result={\begin{cases}1.0,&r\leq D_{t}\\0.0,&r>D_{t}\end{cases}} $
GL_GEQUAL $ result={\begin{cases}1.0,&r\geq D_{t}\\0.0,&r<D_{t}\end{cases}} $
GL_LESS $ result={\begin{cases}1.0,&r<D_{t}\\0.0,&r\geq D_{t}\end{cases}} $
GL_GREATER $ result={\begin{cases}1.0,&r>D_{t}\\0.0,&r\leq D_{t}\end{cases}} $
GL_EQUAL $ result={\begin{cases}1.0,&r=D_{t}\\0.0,&r\neq D_{t}\end{cases}} $
GL_NOTEQUAL $ result={\begin{cases}1.0,&r\neq D_{t}\\0.0,&r=D_{t}\end{cases}} $
GL_ALWAYS $ result=1.0 $
GL_NEVER $ result=0.0 $