GLAPI/glIsBuffer

From OpenGL Wiki
Revision as of 01:48, 31 December 2011 by Alfonse (talk | contribs) (4.0 API.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
glIsBuffer
Core in version 4.6
Core since version 1.5

glIsBuffer: determine if a name corresponds to a buffer object

Function Definition

 GLboolean glIsBuffer(GLuint buffer);
buffer
Specifies a value that may be the name of a buffer object.

Description

glIsBuffer returns GL_TRUE if buffer is currently the name of a buffer object. If buffer is zero, or is a non-zero value that is not currently the name of a buffer object, or if an error occurs, glIsBuffer returns GL_FALSE.

A name returned by glGenBuffers, but not yet associated with a buffer object by calling glBindBuffer, is not the name of a buffer object.

See Also

glBindBuffer, glDeleteBuffers, glGenBuffers, glGet

Copyright

Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.