Pages with the fewest revisions
Jump to navigation
Jump to search
The following data is cached, and was last updated 08:00, 30 September 2025. A maximum of 1,000 results are available in the cache.
Showing below up to 50 results in range #501 to #550.
- GLAPI/glCopyTexImage1D (14 revisions)
- Stencil Test (14 revisions)
- GLAPI/glGetProgramResource (14 revisions)
- GLAPI/glCopyTexSubImage1D (14 revisions)
- GLAPI/glGetTexLevelParameter (14 revisions)
- Glossary (14 revisions)
- Tutorial: OpenGL 3.0 Context Creation (GLX) (15 revisions)
- GLAPI/glMapBuffer (15 revisions)
- VBO - just examples (15 revisions)
- GLAPI/glCopyTexSubImage3D (15 revisions)
- GLAPI/glGetBufferParameter (15 revisions)
- GLAPI/glGetBufferPointer (15 revisions)
- GLAPI/glCompressedTexImage2D (15 revisions)
- NPOT Texture (15 revisions)
- GLAPI/glTexStorage3D (15 revisions)
- GLAPI/glTexImage3D (15 revisions)
- GLAPI/glTexStorage2D (15 revisions)
- GLAPI/glBindBufferBase (15 revisions)
- Sync Object (16 revisions)
- Primitive Assembly (16 revisions)
- GLAPI/glActiveTexture (16 revisions)
- Example Code (16 revisions)
- GLAPI/glCopyTexSubImage2D (16 revisions)
- GLAPI/glTexImage1D (16 revisions)
- Portal:OpenGL Shading Language (16 revisions)
- Programming OpenGL in Linux: GLX and Xlib (16 revisions)
- Ubiquitous Extension (16 revisions)
- GLAPI/glGetInternalformat (16 revisions)
- Fragment (16 revisions)
- Rectangle Texture (16 revisions)
- Texturing a Sphere (16 revisions)
- GLAPI/glTexSubImage2D (16 revisions)
- GLAPI/glTransformFeedbackVaryings (16 revisions)
- GLAPI/glMapBufferRange (17 revisions)
- GLAPI/glTexImage2D (17 revisions)
- GLAPI/glBufferData (17 revisions)
- GLAPI/glSamplerParameter (17 revisions)
- Nomenclature (18 revisions)
- GLAPI/glMemoryBarrier (18 revisions)
- GLAPI/glBindImageTexture (18 revisions)
- GLAPI/glBufferSubData (18 revisions)
- GLAPI/glBindBufferRange (18 revisions)
- GLAPI/glBindBuffer (18 revisions)
- GLAPI/glBlendFuncSeparate (18 revisions)
- GLAPI/glTexSubImage3D (18 revisions)
- Swap Interval (18 revisions)
- ASTC Texture Compression (18 revisions)
- Per-Sample Processing (20 revisions)
- GLAPI/glReadPixels (20 revisions)
- Transparency Sorting (20 revisions)