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The following data is cached, and was last updated 08:00, 30 September 2025. A maximum of 1,000 results are available in the cache.
Showing below up to 50 results in range #351 to #400.
- Red Green Texture Compression (9 revisions)
- GLAPI/glDrawTransformFeedbackStreamInstanced (9 revisions)
- GLAPI/glRenderbufferStorageMultisample (9 revisions)
- GLAPI/glGetRenderbufferParameter (9 revisions)
- GLAPI/glValidateProgramPipeline (9 revisions)
- GLAPI/glLogicOp (9 revisions)
- GLAPI/glGetSubroutineUniformLocation (9 revisions)
- GLAPI/glGetQueryIndexed (9 revisions)
- Keyframe Animation (9 revisions)
- GLAPI/glDrawElementsInstanced (9 revisions)
- GLAPI/glUniformBlockBinding (9 revisions)
- GLAPI/glMultiDrawArrays (9 revisions)
- GLAPI/glDrawArraysInstanced (9 revisions)
- GLAPI/glStencilMask (9 revisions)
- GLAPI/glShaderSource (9 revisions)
- Portal:OpenGL Concepts/Intro (9 revisions)
- GLAPI/glDeleteBuffers (10 revisions)
- GLAPI/glGetActiveAttrib (10 revisions)
- Tutorial3: Rendering 3D Objects (C /SDL) (10 revisions)
- GLAPI/glGetQuery (10 revisions)
- GLAPI/glUniformSubroutines (10 revisions)
- Generic Vertex Attribute - examples (10 revisions)
- Vertex Shader/Defined Outputs (10 revisions)
- GLAPI/glGetUniformIndices (10 revisions)
- Skeletal Animation (10 revisions)
- GLAPI/glBindFragDataLocation (10 revisions)
- GLAPI/glGetCompressedTexImage (10 revisions)
- Detecting the Shader Model (10 revisions)
- Portal:OpenGL Objects (10 revisions)
- GLAPI/glGetSubroutineIndex (10 revisions)
- Normalized Integer (10 revisions)
- GLAPI/glProgramBinary (10 revisions)
- Coordinate Transformations (10 revisions)
- GLAPI/glDrawElements (10 revisions)
- GLAPI/glGetString (10 revisions)
- GLAPI/glGetTransformFeedbackVarying (10 revisions)
- GluProject and gluUnProject code (10 revisions)
- GLAPI/glViewport (10 revisions)
- GLSL Optimizations (10 revisions)
- GLAPI/glDrawArraysIndirect (10 revisions)
- GLAPI/glMultiDrawElementsBaseVertex (10 revisions)
- GLAPI/glFramebufferRenderbuffer (10 revisions)
- GLAPI/glMultiDrawElements (10 revisions)
- GLAPI/glClearStencil (10 revisions)
- GLAPI/glFlushMappedBufferRange (10 revisions)
- GLAPI/glGetActiveUniforms (10 revisions)
- Direct State Access (10 revisions)
- GLAPI/glAttachShader (10 revisions)
- GLAPI/glDepthRangeIndexed (10 revisions)
- GLAPI/glGetSamplerParameter (10 revisions)