User contributions for Alfonse
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1 September 2019
- 15:0015:00, 1 September 2019 diff hist +9 Shader Storage Buffer Object →OpenGL usage: Corrections.
29 August 2019
- 17:4117:41, 29 August 2019 diff hist +270 OpenGL Error Specified the cases in which this can happen.
- 17:3217:32, 29 August 2019 diff hist +1,866 User talk:Jgrills →Notice on OpenGL Error
- 04:0104:01, 29 August 2019 diff hist +1,364 User talk:Jgrills →Notice on OpenGL Error
28 August 2019
- 11:4511:45, 28 August 2019 diff hist +458 N User talk:Jgrills →Notice on OpenGL Error: new section
19 July 2019
- 18:3618:36, 19 July 2019 diff hist +215 Small Float Formats →Numeric limits and precision: Clarifying the meaning of "decimal"
17 July 2019
- 13:4713:47, 17 July 2019 diff hist −383 Uniform (GLSL)/Explicit Uniform Location GLSL clarified to cover uniform location matching. current
3 July 2019
1 July 2019
- 15:4915:49, 1 July 2019 diff hist +212 Framebuffer Object →Attaching Images: Fixing inaccurate information and general cleanup.
- 15:3815:38, 1 July 2019 diff hist −3,781 User talk:Alfonse Moved discussion elsewhere.
- 15:3715:37, 1 July 2019 diff hist +6,040 User talk:Tsiros Moved discussion from my page and added a response.
30 June 2019
- 18:4218:42, 30 June 2019 diff hist +537 N User talk:Tsiros →Framebuffer Object: new section
- 18:3918:39, 30 June 2019 diff hist +23 Talk:Framebuffer Object Adding user tag. current
25 June 2019
- 20:1320:13, 25 June 2019 diff hist +34 m Layout Qualifier (GLSL) →Binding points: Clarification
9 June 2019
- 02:0002:00, 9 June 2019 diff hist +21 Direct State Access Categorization
5 June 2019
- 13:5313:53, 5 June 2019 diff hist +158 Bindless Texture →Using handles: Adding warning about parameter qualifications
27 May 2019
- 20:5820:58, 27 May 2019 diff hist +150 Data Type (GLSL) →Opaque arrays: Added mention of arrays of structs containing samplers.
- 20:5520:55, 27 May 2019 diff hist +196 Data Type (GLSL) →Structs
- 20:5120:51, 27 May 2019 diff hist −26 Core Language (GLSL) →Invocation group: GLSL 4.60 now includes the SPIR-V language.
19 May 2019
- 03:3603:36, 19 May 2019 diff hist +6,551 Shader →Execution and invocations: Added section on how the shader execution model works, so that we can later talk about shader group vote.
25 April 2019
- 18:4318:43, 25 April 2019 diff hist +139 Uniform (GLSL) Some wording cleanup.
- 17:4917:49, 25 April 2019 diff hist +178 Uniform (GLSL)/Explicit Uniform Location Updated warning to match the ambiguity in the specification.
22 April 2019
- 15:2515:25, 22 April 2019 diff hist +4 m General OpenGL Fixing redlinks. current
- 15:2015:20, 22 April 2019 diff hist 0 Compute Shader Fixing redlinks. current
- 15:2015:20, 22 April 2019 diff hist +6 FAQ Fixing redlinks. current
- 15:1915:19, 22 April 2019 diff hist 0 m Talk:GL Error Codes Fixing redirect current
- 15:1815:18, 22 April 2019 diff hist +12 m GL Error Codes dead Fixing redirect current
- 15:1815:18, 22 April 2019 diff hist +20 Ssbo Fixing redirect current
- 15:1515:15, 22 April 2019 diff hist 0 m User:Alfonse/Vertex Specification Fixing redlinks. current
- 15:1415:14, 22 April 2019 diff hist 0 m Vertex Specification Fixing redlinks.
- 15:1215:12, 22 April 2019 diff hist 0 m Tessellation Evaluation Shader/Defined Inputs Fixing redlinks. current
- 14:5214:52, 22 April 2019 diff hist 0 m Getting Started Fixing redlinks.
- 14:5114:51, 22 April 2019 diff hist 0 m FAQ Fixing redlinks.
- 14:5114:51, 22 April 2019 diff hist 0 m Creating an OpenGL Context (WGL) Fixing redlinks.
- 14:4114:41, 22 April 2019 diff hist 0 m Category:Shader Object API State Functions Fixing redlinks. current
- 14:4014:40, 22 April 2019 diff hist 0 m OpenGL Object/Object Name Fixing redlinks.
- 13:3013:30, 22 April 2019 diff hist 0 m Framebuffer Object Fixing redlinks.
- 13:3013:30, 22 April 2019 diff hist 0 m Texture Fixing redlinks.
- 13:3013:30, 22 April 2019 diff hist 0 m Image Load Store Fixing redlinks.
- 13:2913:29, 22 April 2019 diff hist 0 m Bindless Texture Fixing redlinks.
- 13:2813:28, 22 April 2019 diff hist 0 Memory Model →Framebuffer objects: Fixing redlinks.
12 April 2019
- 04:0704:07, 12 April 2019 diff hist −35 m Vertex Post-Processing →User-defined clipping: Formatting.
- 04:0404:04, 12 April 2019 diff hist −34 Vertex Shader/Defined Outputs Formatting. current
11 April 2019
9 April 2019
- 18:4118:41, 9 April 2019 diff hist +123 Geometry Shader →Layered rendering: Default viewport index of 0.
8 April 2019
- 15:2915:29, 8 April 2019 diff hist +77 Rendering Pipeline Overview →Pipeline
- 15:2015:20, 8 April 2019 diff hist +271 Rendering Pipeline Overview →Pipeline: Clarifying what is and is not part of the pipeline itself.
3 April 2019
- 17:0017:00, 3 April 2019 diff hist +467 Query Object →Occlusion queries: Updated with information from the current specification.
- 16:5216:52, 3 April 2019 diff hist +29 Per-Sample Processing →Early operations current