User contributions for Alfonse
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2 April 2019
- 15:2315:23, 2 April 2019 diff hist +2 m Interface Block (GLSL) Correct format for naming the subject of a page.
25 March 2019
- 02:2102:21, 25 March 2019 diff hist +20 N SPIRV Useful Redirect. current
24 February 2019
- 14:2714:27, 24 February 2019 diff hist 0 History of OpenGL Fixing dead links.
14 February 2019
- 17:0517:05, 14 February 2019 diff hist +751 Fragment Shader/Defined Inputs Possible specification bug on gl_PrimitiveID
3 December 2018
- 16:4016:40, 3 December 2018 diff hist +54 SPIR-V/Compilation Finished a sentence. current
- 16:3816:38, 3 December 2018 diff hist −10 m SPIR-V Not a stub. current
- 16:3516:35, 3 December 2018 diff hist +119 SPIR-V →Introspection: Better explanation of how querying works.
24 November 2018
- 19:5919:59, 24 November 2018 diff hist +535 BPTC Texture Compression It's still just an overview, without the kinds of bitwise details you see in the S3TC pages.
22 November 2018
- 15:1015:10, 22 November 2018 diff hist +7 m OpenGL Type Corrected markup. current
- 15:0815:08, 22 November 2018 diff hist −35 OpenGL Architectural Review Board The ARB is part of the Khronos Group now. current
- 15:0515:05, 22 November 2018 diff hist 0 ASTC Texture Compression →Variable block sizes
- 15:0415:04, 22 November 2018 diff hist −308 Tutorial3: Rendering 3D Objects (C /SDL) →Full source code: Full source code is no longer available current
12 October 2018
- 15:3915:39, 12 October 2018 diff hist +79 Bindless Texture →Safety
- 15:3915:39, 12 October 2018 diff hist −59 Bindless Texture →Usage: Can be used in interface blocks.
11 October 2018
- 15:4715:47, 11 October 2018 diff hist +157 Transform Feedback →Shader setup: Note on multiple calls to this function.
2 October 2018
- 15:2715:27, 2 October 2018 diff hist +40 Bindless Texture →Direct handle usage
- 15:2615:26, 2 October 2018 diff hist +434 Bindless Texture →GLSL handle usage: buffer-backed interface blocks actually work with opaque types.
4 September 2018
- 20:1420:14, 4 September 2018 diff hist +197 Cubemap Texture No edit summary
19 August 2018
- 18:1618:16, 19 August 2018 diff hist +309 Framebuffer Object →Feedback Loops
- 18:1218:12, 19 August 2018 diff hist +109 Framebuffer Object →Feedback Loops
- 18:1118:11, 19 August 2018 diff hist +121 Framebuffer Object →Feedback Loops
25 July 2018
- 04:2504:25, 25 July 2018 diff hist −10 Buffer Object Streaming →Buffer update: Updating to correct link... I hope.
- 02:5502:55, 25 July 2018 diff hist −1 Portal:OpenGL Shading Language/Compute Shader Clarification. current
16 July 2018
- 16:1216:12, 16 July 2018 diff hist +251 Texture →Swizzle mask: Clarifying what respects the swizzle state.
1 June 2018
- 04:5204:52, 1 June 2018 diff hist +78 User:Alfonse/Vertex Specification →Non-array attribute values
- 04:4904:49, 1 June 2018 diff hist +185 User:Alfonse/Vertex Specification →Combined format and binding
- 04:4604:46, 1 June 2018 diff hist −1 User:Alfonse/Vertex Specification →Vertex element
- 04:4504:45, 1 June 2018 diff hist +1,001 User:Alfonse/Vertex Specification →Combined interleaving: Interleaving section has an example.
- 04:4004:40, 1 June 2018 diff hist +2,098 User:Alfonse/Vertex Specification →Combined format and binding: Added section on combined instancing and interleaving.
30 May 2018
- 05:2005:20, 30 May 2018 diff hist +2,330 User:Alfonse/Vertex Specification →Instanced arrays: Added section on old stuff. Still incomplete.
- 00:4400:44, 30 May 2018 diff hist +69 User:Alfonse/Vertex Specification Removing non-standard "attribute format" terminology.
- 00:3400:34, 30 May 2018 diff hist −131 User:Alfonse/Vertex Specification →Anatomy: Rearranged some things.
29 May 2018
27 May 2018
- 05:0005:00, 27 May 2018 diff hist +161 User:Alfonse/Vertex Specification Moved multibind separation function.
- 04:5504:55, 27 May 2018 diff hist +1 m User:Alfonse/Vertex Specification →Instanced arrays
- 04:5404:54, 27 May 2018 diff hist +926 User:Alfonse/Vertex Specification →Instanced arrays: Now talks only about separate attribute format.
- 04:4104:41, 27 May 2018 diff hist +31 User:Alfonse/Vertex Specification →Buffer bindings
26 May 2018
- 20:4420:44, 26 May 2018 diff hist +10 User:Alfonse/Vertex Specification →Matrix attributes: Matrix attribute to matrix inputs.
- 20:3520:35, 26 May 2018 diff hist +552 User:Alfonse/Vertex Specification →Vertex format: Component qualifier.
- 20:1920:19, 26 May 2018 diff hist +1 m User:Alfonse/Vertex Specification →Attribute format
- 20:1820:18, 26 May 2018 diff hist −15 User:Alfonse/Vertex Specification →Attribute format
- 20:1320:13, 26 May 2018 diff hist 0 User:Alfonse/Vertex Specification →Anatomy: Matching ordering.
- 20:1320:13, 26 May 2018 diff hist −3 User:Alfonse/Vertex Specification →Anatomy: Matching the anatomy names.
- 04:5404:54, 26 May 2018 diff hist −12 Shader Storage Buffer Object →OpenGL usage: Not using bad C++ syntax.
25 May 2018
- 02:3202:32, 25 May 2018 diff hist 0 File:Anatomy of a VAO.png Alfonse uploaded a new version of File:Anatomy of a VAO.png current
24 May 2018
- 16:5816:58, 24 May 2018 diff hist +557 User:Alfonse/Vertex Specification →Buffer bindings: Clarifications.
- 16:3216:32, 24 May 2018 diff hist +945 User:Alfonse/Vertex Specification →Buffer bindings: Added a section on index buffer binding.
- 16:2316:23, 24 May 2018 diff hist +702 User:Alfonse/Vertex Specification →Anatomy: Added pseudocode for a VAO.
- 16:1516:15, 24 May 2018 diff hist +138 User:Alfonse/Vertex Specification →Attribute format: General edits.
- 16:1116:11, 24 May 2018 diff hist +123 User:Alfonse/Vertex Specification →Anatomy: Added a diagram.