User contributions for Flfirsla
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3 January 2018
- 11:1411:14, 3 January 2018 diff hist +36 Example/SPIRV Full Compile Linking No edit summary current
- 11:1311:13, 3 January 2018 diff hist +11 Example/GLSL Separate Program Multi Stage No edit summary current
- 11:1211:12, 3 January 2018 diff hist +5 Example/GLSL Separate Program Basics No edit summary current
- 11:1111:11, 3 January 2018 diff hist +34 Example/GLSL Full Compile Linking No edit summary current
- 11:1011:10, 3 January 2018 diff hist +7 Example/GLSL Program Link Error Testing No edit summary current
- 11:0911:09, 3 January 2018 diff hist +10 Example/Texture Array Creation No edit summary current
- 10:5310:53, 3 January 2018 diff hist +10 Data Type (GLSL) →Matrix constructors
- 10:5310:53, 3 January 2018 diff hist +2 Data Type (GLSL) →Vector constructors
- 10:5210:52, 3 January 2018 diff hist +2 Data Type (GLSL) →Arrays
- 10:5110:51, 3 January 2018 diff hist +2 Data Type (GLSL) →Matrices
- 10:5110:51, 3 January 2018 diff hist +2 Data Type (GLSL) →Swizzling
- 10:4910:49, 3 January 2018 diff hist +14 Example/Texture Shader Binding No edit summary
- 10:4810:48, 3 January 2018 diff hist +1 Sampler (GLSL) →Version 4.20 binding
- 10:4710:47, 3 January 2018 diff hist +2 Sampler (GLSL) →Non-uniform flow control
- 10:4710:47, 3 January 2018 diff hist +1 Sampler (GLSL) →Non-uniform flow control
- 10:4210:42, 3 January 2018 diff hist −1 Viewing and Transformations →How do I implement a zoom operation?
- 10:4210:42, 3 January 2018 diff hist +263 Viewing and Transformations No edit summary
- 10:3210:32, 3 January 2018 diff hist +47 VBO - just examples No edit summary current
- 10:2610:26, 3 January 2018 diff hist +4 Texture Combiners →Example : Interpolate tex0 and tex1 and multiply the result current
- 10:2510:25, 3 January 2018 diff hist +1 Texture Combiners →Example : multiply tex0 and tex1
- 10:2410:24, 3 January 2018 diff hist +6 Texture Combiners No edit summary
- 10:2110:21, 3 January 2018 diff hist +339 Texture Combiners No edit summary
- 09:4809:48, 3 January 2018 diff hist +3 Shadow Mapping without shaders No edit summary current
- 09:4809:48, 3 January 2018 diff hist +110 Shadow Mapping without shaders No edit summary
- 09:4609:46, 3 January 2018 diff hist +16 Mathematics of glTexGen No edit summary current
- 09:4509:45, 3 January 2018 diff hist +3 Mathematics of glTexGen No edit summary
- 09:4409:44, 3 January 2018 diff hist +109 Mathematics of glTexGen No edit summary
- 09:4209:42, 3 January 2018 diff hist +156 How lighting works No edit summary current
2 January 2018
- 18:2818:28, 2 January 2018 diff hist +2 General OpenGL: Transformations →How can I make a call to glFrustum() that matches my call to gluPerspective()?
- 18:2718:27, 2 January 2018 diff hist +5 General OpenGL: Transformations →How do I transform only one object in my scene or give each object its own transform?
- 18:2618:26, 2 January 2018 diff hist +284 General OpenGL: Transformations No edit summary
- 18:2018:20, 2 January 2018 diff hist +33 Fonts No edit summary
- 18:1918:19, 2 January 2018 diff hist +114 Fixed Function Texture Binding No edit summary current
- 17:5717:57, 2 January 2018 diff hist +100 Common Mistakes: Deprecated No edit summary current
- 17:5417:54, 2 January 2018 diff hist +251 Client-Side Vertex Arrays No edit summary current
- 17:4217:42, 2 January 2018 diff hist +1 Example/OpenGL Error Testing No edit summary
- 14:2414:24, 2 January 2018 diff hist +164 Multisampling No edit summary
- 12:2512:25, 2 January 2018 diff hist +15 Unique Color For Every Primitive No edit summary current
- 12:2412:24, 2 January 2018 diff hist +32 Specify An Exact Color No edit summary current
- 11:3511:35, 2 January 2018 diff hist −23 Vertex Specification Best Practices No edit summary
- 11:3211:32, 2 January 2018 diff hist +29 GLSL : recommendations →Version Number current
- 11:3111:31, 2 January 2018 diff hist +282 GLSL : common mistakes No edit summary current
- 11:1911:19, 2 January 2018 diff hist +3 Compute eye space from window space →Optimized method from XYZ of gl_FragCoord current
- 11:1711:17, 2 January 2018 diff hist −3 Skeletal Animation No edit summary
- 11:1611:16, 2 January 2018 diff hist +71 Skeletal Animation No edit summary
- 11:1611:16, 2 January 2018 diff hist −2 Keyframe Animation No edit summary current
- 11:1511:15, 2 January 2018 diff hist +19 Keyframe Animation No edit summary
- 11:0911:09, 2 January 2018 diff hist +1 Keyframe Animation No edit summary
- 11:0911:09, 2 January 2018 diff hist −2 Keyframe Animation No edit summary
- 11:0811:08, 2 January 2018 diff hist +35 Keyframe Animation No edit summary