User contributions for Alfonse
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16 September 2017
- 19:2319:23, 16 September 2017 diff hist +12 User:Alfonse/test main page Code example links. current
- 15:4715:47, 16 September 2017 diff hist +211 Shader Subroutine Improved the introduction. Explained that SPIR-V doesn't allow them.
- 15:1015:10, 16 September 2017 diff hist +47 Portal:OpenGL Shading Language/Intro SPIR-V notation. current
- 03:4803:48, 16 September 2017 diff hist +135 Shader Compilation →SPIR-V compilation
15 September 2017
- 04:5504:55, 15 September 2017 diff hist +28 Portal:OpenGL Concepts Adding a more descriptive name. current
- 03:4503:45, 15 September 2017 diff hist +58 Shader Compilation →Error handling: Transcluded section on SPIR-V.
- 03:3903:39, 15 September 2017 diff hist +3,441 SPIR-V/Compilation SPIR-V compilation.
- 02:2902:29, 15 September 2017 diff hist +393 SPIR-V →Mapping to GLSL: No mapping to compatibility GLSL.
- 02:0402:04, 15 September 2017 diff hist +30 SPIR-V SPIR-V page now uses shader stack box.
14 September 2017
- 17:2917:29, 14 September 2017 diff hist −50 SPIR-V →Mapping to GLSL
- 17:2817:28, 14 September 2017 diff hist −419 SPIR-V Moved compilation information to separate page.
- 17:2817:28, 14 September 2017 diff hist +567 N SPIR-V/Compilation Page for SPIR-V compilation model, useful for transclusion.
- 17:1417:14, 14 September 2017 diff hist +1,349 SPIR-V →Mapping to GLSL: Added section on introspection.
- 16:4516:45, 14 September 2017 diff hist +8 Bindless Texture →Overview: A few adjustments and corrections.
- 16:3316:33, 14 September 2017 diff hist +7 Bindless Texture →Extension implementation
- 16:3216:32, 14 September 2017 diff hist +180 Bindless Texture →Handles as integers: Conversion and better uvec2 description.
- 16:2916:29, 14 September 2017 diff hist +13 Bindless Texture →Direct handle usage
12 September 2017
- 03:0203:02, 12 September 2017 diff hist +4,856 Bindless Texture →GLSL handle usage: Specifying in-shader usage.
- 01:5201:52, 12 September 2017 diff hist +116 Core Language (GLSL) →Dynamically uniform expression: More formal wording, since the GLSL spec was updated.
11 September 2017
- 04:1504:15, 11 September 2017 diff hist +57 History of OpenGL →OpenGL 4.6 (2017)
- 03:3903:39, 11 September 2017 diff hist +763 OpenGL Error →Side effects: Added section for KHR no error.
- 03:3803:38, 11 September 2017 diff hist −4,203 Get Context Info Redirect to context info query section current
- 03:3603:36, 11 September 2017 diff hist +4,373 OpenGL Context Moved information here from Get Context Info.
- 02:3702:37, 11 September 2017 diff hist +3,241 SPIR-V Sketch of the page.
- 01:4001:40, 11 September 2017 diff hist +22 Template:Shader list Adding link to SPIR-V page. current
- 01:3801:38, 11 September 2017 diff hist +26 OpenGL Shading Language Link to SPIR-V.
- 01:3801:38, 11 September 2017 diff hist +397 N SPIR-V stub page for SPIR-V.
10 September 2017
- 05:3605:36, 10 September 2017 diff hist −40 User:Alfonse/test main page Matching colors to the respective portal pages.
- 05:3405:34, 10 September 2017 diff hist 0 Portal:OpenGL Shading Language No edit summary current
- 05:3005:30, 10 September 2017 diff hist 0 Template:GLSL portal box Improved contrast. current
- 05:2605:26, 10 September 2017 diff hist 0 Template:GLSL portal box Better text contrast
- 05:2405:24, 10 September 2017 diff hist 0 Portal:OpenGL Shading Language Improved contrast.
- 05:1805:18, 10 September 2017 diff hist 0 Template:GLSL portal box Testing higher contrast color scheme.
- 05:0405:04, 10 September 2017 diff hist +55 User:Alfonse Link to my test page.
- 05:0205:02, 10 September 2017 diff hist +705 User:Alfonse/test main page Added footer material.
- 04:4504:45, 10 September 2017 diff hist +106 User:Alfonse/test main page Added the lists.
- 04:2304:23, 10 September 2017 diff hist +2,331 N User:Alfonse/test main page Copy from the main namespace page.
9 September 2017
- 18:3418:34, 9 September 2017 diff hist +1,917 Atomic Counter →Operations: Added additional atomic counter operations.
- 18:1318:13, 9 September 2017 diff hist +29 Vertex Rendering →Instancing: Update for GL 4.6.
- 17:4417:44, 9 September 2017 diff hist +381 Talk:Vertex Specification No edit summary
4 September 2017
- 04:1504:15, 4 September 2017 diff hist +176 Atomic Counter Clarifies the coherent status of atomic counter accesses.
27 August 2017
- 00:2600:26, 27 August 2017 diff hist +280 Vertex Specification →Separate attribute format: Forgot that enabling arrays is part of the format.
20 August 2017
15 August 2017
- 03:3103:31, 15 August 2017 diff hist +334 Primitive →Provoking vertex: Implementation-defined provoking vertex
14 August 2017
13 August 2017
- 05:2605:26, 13 August 2017 diff hist +2,520 Vertex Post-Processing →User-defined clipping: Filling this in.
- 05:0905:09, 13 August 2017 diff hist +58 N Clip Distance Useful redirect current
1 August 2017
- 15:4415:44, 1 August 2017 diff hist +1,040 History of OpenGL →Summary of version changes: Added OpenGL 4.6.
- 15:3115:31, 1 August 2017 diff hist +1,037 Vertex Shader/Defined Inputs Shader draw parameters.
- 15:0615:06, 1 August 2017 diff hist −8 Sampler Object →Anisotropic filtering: Anisotropic filtering is now core OpenGL.