User contributions for Alfonse
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1 March 2015
- 20:2820:28, 1 March 2015 diff hist +32 N Normalized Useful redirect current
19 February 2015
- 01:1901:19, 19 February 2015 diff hist +110 Buffer Object →Persistent mapping: Changed guideline based on actual facts on the ground.
18 February 2015
- 17:1017:10, 18 February 2015 diff hist +27 N Object Useful redirect current
- 17:1017:10, 18 February 2015 diff hist +27 N Objects Useful redirect current
17 February 2015
- 18:5518:55, 17 February 2015 diff hist −141 Shader Subroutine →Calling: Removed confusing bit.
- 18:5318:53, 17 February 2015 diff hist +115 Shader Subroutine →Definition: Clarification on calling subroutine definitions as subroutines.
15 February 2015
- 20:4820:48, 15 February 2015 diff hist +6 Template:Glapi view type map Small multisample error.
12 February 2015
- 16:1616:16, 12 February 2015 diff hist +110 Shader Storage Buffer Object Unbouded storage fixup.
- 16:1416:14, 12 February 2015 diff hist +183 Program Introspection →Shader storage blocks: Clarified description of top-level array.
- 03:2303:23, 12 February 2015 diff hist +49 Core Language (GLSL) →Constant expression: Opaque types and constants.
- 03:1503:15, 12 February 2015 diff hist +67 N Shader Output Useful redirect current
- 03:1503:15, 12 February 2015 diff hist +67 N Shader Input Useful redirect current
- 03:0703:07, 12 February 2015 diff hist +640 Interface Block (GLSL) →Layout query: Start of layout stuff.
- 01:2801:28, 12 February 2015 diff hist −1,664 Uniform Buffer Object →Layout queries: Moving information to interface block stuff.
- 01:2301:23, 12 February 2015 diff hist +49 N Block Layout Query Useful redirect current
- 01:2101:21, 12 February 2015 diff hist +12 Program Introspection →Uniforms and blocks: Correction about what gets assigned indices.
- 01:1401:14, 12 February 2015 diff hist 0 Template:Shader list Rearranging the list slightly.
11 February 2015
- 21:4621:46, 11 February 2015 diff hist −7,054 Bindless Texture Accidental duplicate data.
- 17:1617:16, 11 February 2015 diff hist +14,505 N Bindless Texture Start of description of bindless textures, with overview.
- 17:1017:10, 11 February 2015 diff hist +43 N View Texture old Useful redirect
- 17:0817:08, 11 February 2015 diff hist 0 m Indirect Rendering Alfonse moved page Indirect rendering to Indirect Rendering without leaving a redirect: Wrong naming conventions. current
- 16:2516:25, 11 February 2015 diff hist +46 N Image (GLSL) Useful redirect current
- 05:2705:27, 11 February 2015 diff hist +47 N Immutable Storage Texture Useful redirect current
- 05:0705:07, 11 February 2015 diff hist +98 Program Introspection →Resource properties: Clarifying name query.
- 04:5504:55, 11 February 2015 diff hist −88 Program Introspection →Interface query: Correction
- 04:5304:53, 11 February 2015 diff hist +217 Program Introspection →Interfaces: Small clarifications and updates.
- 04:4804:48, 11 February 2015 diff hist +51 N Subroutine Uniform Useful redirect current
10 February 2015
- 03:0203:02, 10 February 2015 diff hist +662 Interface Block (GLSL) →Memory layout: Added a section for layout queries.
- 02:3202:32, 10 February 2015 diff hist +9 Interface Block (GLSL) →Buffer backed: Collated the buffer binding stuff, since it only differs by function name.
9 February 2015
- 23:3923:39, 9 February 2015 diff hist +507 Program Introspection →Interface block member naming: Interface block arrays.
- 23:3523:35, 9 February 2015 diff hist +478 Program Introspection →Arrays: Section on names of interface blocks.
- 22:5922:59, 9 February 2015 diff hist −43 m Atomic Counter Improved links
- 22:5022:50, 9 February 2015 diff hist +43 N Opaque Type Useful redirect current
- 17:3117:31, 9 February 2015 diff hist +205 Shader Storage Buffer Object SSBO vs. UBO performance
7 February 2015
- 23:0123:01, 7 February 2015 diff hist +394 Vertex Specification Best Practices →Attribute sizes: Normal reconsideration and more links
- 22:3322:33, 7 February 2015 diff hist +46 m Small Float Formats →Numeric limits and precision: Formatting
- 22:2922:29, 7 February 2015 diff hist +62 N Float Precision Useful redirect current
- 22:2122:21, 7 February 2015 diff hist +64 m Small Float Formats →IEEE float review: formatting
- 19:2119:21, 7 February 2015 diff hist −24 Platform specifics: macOS Turning page into redirect.
- 18:5718:57, 7 February 2015 diff hist +5 General OpenGL FAQ page moved.
- 18:5518:55, 7 February 2015 diff hist 0 m FAQ/Color Alfonse moved page Color to FAQ/Color without leaving a redirect: Older, FAQ-style page. Will manually fix link. current
- 18:3318:33, 7 February 2015 diff hist −11 FAQ/Clipping, Culling, and Visibility Testing This is a FAQ page, not a thing. current
- 18:3118:31, 7 February 2015 diff hist 0 m FAQ/Clipping, Culling, and Visibility Testing Alfonse moved page Clipping, Culling, and Visibility Testing to FAQ/Clipping, Culling, and Visibility Testing without leaving a redirect: This is a FAQ page, so it should be under the FAQ/ subheading. Nothing links to it or its redirect, so it'...
- 18:2618:26, 7 February 2015 diff hist +29 m Core And Compatibility in Contexts Categorization
- 18:2518:25, 7 February 2015 diff hist +409 Core And Compatibility in Contexts Links to extension specs and such.
- 18:2318:23, 7 February 2015 diff hist +14 m Help:Formatting Templates →Inline Formatting
- 18:1618:16, 7 February 2015 diff hist +1,764 Fixed Function Pipeline Upgraded description of fixed functionality with examples and interop.
5 February 2015
- 03:0803:08, 5 February 2015 diff hist +8 m Array Texture →Creation and Management: Better snippet inclusion.
- 02:5702:57, 5 February 2015 diff hist −104 Cubemap Texture Cubemaps contain images, not textures.
4 February 2015
- 18:2718:27, 4 February 2015 diff hist −51 Help:Wanted Stencil test page done.