User contributions for Alfonse
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30 January 2015
- 22:4522:45, 30 January 2015 diff hist +208 Array Texture Fix to introduction and added limitation section.
- 20:5620:56, 30 January 2015 diff hist +181 Sampler (GLSL) →Shadow samplers: Clarification on how shadow samplers expand the texture coordinate vector.
- 00:2800:28, 30 January 2015 diff hist −70 Help:Wanted Gather functions done.
- 00:2500:25, 30 January 2015 diff hist +2,112 Sampler (GLSL) →Texture gather accesses: Added gather access.
29 January 2015
- 16:0616:06, 29 January 2015 diff hist −26 Help:Wanted Removed finished stub page.
- 16:0616:06, 29 January 2015 diff hist +956 Primitive Assembly No longer a stub.
- 16:0416:04, 29 January 2015 diff hist +3 Patch Primitive Better redirect. current
- 16:0116:01, 29 January 2015 diff hist +544 Tessellation →Patches: Beefed up section to be canonical.
- 15:5915:59, 29 January 2015 diff hist +34 N Post-Transform Cache Useful redirect current
- 15:5815:58, 29 January 2015 diff hist +41 N Indexed Rendering Useful redirect current
- 15:5215:52, 29 January 2015 diff hist +31 N Patch Primitive Useful redirect
- 15:5215:52, 29 January 2015 diff hist +39 N Line Primitive Useful redirect current
- 15:4115:41, 29 January 2015 diff hist −228 Help:Wanted Removing completed.
- 15:3415:34, 29 January 2015 diff hist +140 Data Type (GLSL) →Initializer lists: Better justification.,
- 15:2715:27, 29 January 2015 diff hist +386 Vertex Specification →Vertex Buffer Object: Separate attribute format
- 15:2115:21, 29 January 2015 diff hist −1 m Vertex Specification →Index buffers: formatting
26 January 2015
- 15:2715:27, 26 January 2015 diff hist +51 N Program Interface Query Useful redirect current
- 00:4400:44, 26 January 2015 diff hist +2 Memory Model →Texture barrier: Removed extension language.
- 00:3500:35, 26 January 2015 diff hist +15 Memory Model →Texture barrier: Proper view limiting
- 00:1400:14, 26 January 2015 diff hist +34 History of OpenGL →OpenGL 4.2 (2011): Linking to various wiki articles.
- 00:0700:07, 26 January 2015 diff hist +59 History of OpenGL →OpenGL 4.1 (2010): Added links to various wiki articles.
- 00:0300:03, 26 January 2015 diff hist +69 History of OpenGL →OpenGL 3.2 (2009): Linking to various wiki articles.
25 January 2015
- 23:4923:49, 25 January 2015 diff hist +66 History of OpenGL →OpenGL 3.3 (2010): Linking to various wiki articles.
- 23:4423:44, 25 January 2015 diff hist +37 History of OpenGL →OpenGL 4.0 (2010): Adding links to the appropriate wiki articles.
- 23:3923:39, 25 January 2015 diff hist +52 N Cubemap Array Texture Useful redirect current
- 23:3623:36, 25 January 2015 diff hist +49 N Indirect Drawing Useful redirect current
- 16:2316:23, 25 January 2015 diff hist +38 m Framebuffer →Read color buffer: Clarification
- 04:1504:15, 25 January 2015 diff hist +41 m History of OpenGL →Summary of version changes: Linking to page.
- 00:1200:12, 25 January 2015 diff hist +152 Shader →Execution and invocations: TES invocation specification.
- 00:0900:09, 25 January 2015 diff hist +77 m Memory Model →Invocation order and count: Linking to various pages.
- 00:0500:05, 25 January 2015 diff hist +140 Tessellation Control Shader →Synchronization: Notation about not being incoherent
- 00:0400:04, 25 January 2015 diff hist +51 N Incoherent Memory Access Useful redirect current
24 January 2015
- 22:3922:39, 24 January 2015 diff hist +186 Memory Model →Guarantees: derivative computation
- 22:3422:34, 24 January 2015 diff hist +259 Memory Model →Ensuring visibility: Correction on TCSs.
- 19:5819:58, 24 January 2015 diff hist −7 m Memory Model →Texture barrier: Better statement
23 January 2015
- 18:0818:08, 23 January 2015 diff hist +28 N Texture Buffer Object Useful redirect current
22 January 2015
- 21:2021:20, 22 January 2015 diff hist −236 Buffer Object →General use: Removing old information.
- 20:4720:47, 22 January 2015 diff hist +222 Buffer Object →Data Specification: Several language updates for immutable buffers.
- 20:2820:28, 22 January 2015 diff hist +14 m Buffer Object →Immutable access methods: Small grammar fixes.
- 20:2220:22, 22 January 2015 diff hist −79 Buffer Object →Immutable Storage: Clearing always works on immutable buffers.
- 20:1820:18, 22 January 2015 diff hist −81 Buffer Object →Creation: Corrected terminology misuse.
- 19:3019:30, 22 January 2015 diff hist +22 OpenGL Context Better description of which objects are sharable.
21 January 2015
- 04:1804:18, 21 January 2015 diff hist +66 Vertex Rendering →Indirect rendering: Formatting
20 January 2015
- 02:2402:24, 20 January 2015 diff hist +14 m GLSL Object →State setting: Clarification on indexes
19 January 2015
- 16:0316:03, 19 January 2015 diff hist +35 N Map Buffer Useful redirect current
18 January 2015
- 22:4622:46, 18 January 2015 diff hist −24,970 GLSL Object Removing duplicate information, already in Shader Compilation.
- 22:4422:44, 18 January 2015 diff hist +4,253 GLSL Object →Program pipeline objects
- 22:3622:36, 18 January 2015 diff hist +45 N Container Object Useful redirect current
- 22:3122:31, 18 January 2015 diff hist +292 OpenGL Object →Object Creation and Destruction: Clarification on when state is created for an object name.
- 21:4521:45, 18 January 2015 diff hist +591 GLSL Object →Program usage: Details on program pipelines.