User contributions for Alfonse
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18 January 2015
- 16:0116:01, 18 January 2015 diff hist +2 Tools/Open Asset Import Update to most recent version.
17 January 2015
- 22:5322:53, 17 January 2015 diff hist +148 Nomenclature A few clarifications.
- 22:4122:41, 17 January 2015 diff hist +252 Help:Formatting Templates →Inline Formatting: glref documentation
- 16:1716:17, 17 January 2015 diff hist +1,713 OpenGL Error Made an explicit section for error side effects.
- 06:0506:05, 17 January 2015 diff hist +1,279 Talk:Compute eye space from window space →"Optimized method from XYZ of gl_FragCoord
- 03:4303:43, 17 January 2015 diff hist +359 Framebuffer Scissor test and conditional rendering annotations.
- 03:4203:42, 17 January 2015 diff hist +376 Scissor Test Which operations are affected.
- 03:1703:17, 17 January 2015 diff hist −197 Tessellation Shader Useful redirect current
16 January 2015
- 18:5818:58, 16 January 2015 diff hist +338 Type Qualifier (GLSL) →Shader stage inputs and outputs: Better text overall.
- 18:4918:49, 16 January 2015 diff hist +162 Vertex Shader →Inputs: Using "vertex attribute" naming sometimes, due to redirect. Lots of other small fixes and clarifications.
- 18:3718:37, 16 January 2015 diff hist −3,737 Vertex Attribute Let's remove some duplicate information. Instead, redirect to the more descriptive version. current
- 18:3218:32, 16 January 2015 diff hist +51 N Interface Matching Useful redirect current
- 17:0017:00, 16 January 2015 diff hist +183 Data Type (GLSL) →Structs: Better description of limitations of struct variables.
- 17:0017:00, 16 January 2015 diff hist +45 N Function Parameter Useful redirect current
- 16:5816:58, 16 January 2015 diff hist +54 N Storage Qualifier Useful redirect current
15 January 2015
- 22:5522:55, 15 January 2015 diff hist 0 Normalized Integer →Alternate mapping: Wrong equation.
- 22:5022:50, 15 January 2015 diff hist +401 Red Green Texture Compression →Compression Format: Normalization and -128 for signed RGTCs.
- 22:4822:48, 15 January 2015 diff hist +32 N Normalization Useful redirect current
- 22:4822:48, 15 January 2015 diff hist +32 N Integer Normalization Useful redirect current
- 22:3722:37, 15 January 2015 diff hist +90 Red Green Texture Compression Added a featurebox.
- 19:4019:40, 15 January 2015 diff hist −20 m Uniform (GLSL) →Accessing uniform information: Linking to the whole page, not the section on uniforms. Because that's the old API.
- 19:3919:39, 15 January 2015 diff hist +143 Uniform (GLSL) →Uniform blocks and buffers: Clarification and linking to the unified interface block page.
- 19:3719:37, 15 January 2015 diff hist −2,538 Uniform (GLSL) →Uniform management: Reducing redundant information.
- 19:1519:15, 15 January 2015 diff hist +91 Uniform (GLSL)/Explicit Uniform Location Fixed a couple of errors.
- 19:0919:09, 15 January 2015 diff hist +167 Shader Subroutine →Subroutine uniforms: Subroutine array clarifications.
- 19:0519:05, 15 January 2015 diff hist +34 m Uniform (GLSL) →GLSL definition and behavior: Formatting.
- 18:5918:59, 15 January 2015 diff hist −1 m Uniform (GLSL) →GLSL definition and behavior: Bad link
- 18:4918:49, 15 January 2015 diff hist +22 Uniform (GLSL) →GLSL definition and behavior
- 18:3218:32, 15 January 2015 diff hist +1 m Shader Subroutine Miscategorization
- 18:3118:31, 15 January 2015 diff hist −46 m Help:Cheatsheet Removing bad link. current
- 18:2818:28, 15 January 2015 diff hist +204 History of Programmability Links to various spec pages, for reference. current
- 18:1218:12, 15 January 2015 diff hist +5 History of Programmability →Basic Configurable Hardware: Removing errors.
- 18:0518:05, 15 January 2015 diff hist −21 m Selecting a Shading Language Removing needless link to dead page.
- 18:0418:04, 15 January 2015 diff hist +30 OpenGL Shading Language Removing needless link to dead page.
- 17:3317:33, 15 January 2015 diff hist +235 NPOT Texture →Usage: Linking to various pages.
14 January 2015
- 16:2816:28, 14 January 2015 diff hist +287 GLSL Object Moved a section, also changed some descriptions. Added links to redirect pages within Shader Compilation.
- 16:2416:24, 14 January 2015 diff hist +47 N Program Pre-Link Setup Useful redirect current
- 16:1816:18, 14 January 2015 diff hist +46 N Program Binary Useful redirect current
- 15:5815:58, 14 January 2015 diff hist +36 Template:Shader list Added link to GLSL Object page, since that's becoming more important.
- 05:0805:08, 14 January 2015 diff hist +562 N Talk:Glossary →What is the cutoff for glossary entries?: new section current
- 05:0605:06, 14 January 2015 diff hist +1,014 Glossary Added more terminology
12 January 2015
- 23:2523:25, 12 January 2015 diff hist +34 Interface Block (GLSL) →Memory layout: Link to the spec for std140.
- 23:0223:02, 12 January 2015 diff hist +159 Interface Block (GLSL) →Memory layout: Notation about blocks
- 18:4018:40, 12 January 2015 diff hist +48 N User-Defined Clip Plane Useful redirect
- 18:3918:39, 12 January 2015 diff hist +17 Vertex Shader/Defined Outputs Link to page on clip planes.
- 18:3818:38, 12 January 2015 diff hist +17 Geometry Shader/Defined Outputs Link to page on clip planes.
- 18:3718:37, 12 January 2015 diff hist +34 Tessellation Evaluation Shader/Defined Outputs Linking to page on clip planes and point sprites current
- 18:3518:35, 12 January 2015 diff hist −1 Point Sprite Fixing redirect current
- 18:2718:27, 12 January 2015 diff hist +133 Tessellation Evaluation Shader/Defined Inputs Fixed layout of a bad paragraph, thanks to {{=}}
- 18:1118:11, 12 January 2015 diff hist +48 N Primitive Restart old Usef