User contributions for Alfonse
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12 January 2015
- 17:0517:05, 12 January 2015 diff hist +477 Stencil Test Section on the stencil buffer.
- 16:3616:36, 12 January 2015 diff hist 0 m Category:Sample Writing Malformed link. current
- 16:3416:34, 12 January 2015 diff hist +10 Category:Sample Writing Better description. May need a rename too, but renaming categories is complex.
- 16:3316:33, 12 January 2015 diff hist +41 N Stencil Buffer Put the stencil buffer info on the stencil test page. It's not long enough for its own article. current
- 16:3016:30, 12 January 2015 diff hist −211 Test page Removing navbox to get rid of spurious redlinks. current
- 16:3016:30, 12 January 2015 diff hist 0 m Portal:Rendering Pipeline Malformed link. current
- 16:2916:29, 12 January 2015 diff hist +55 N Viewport Useful redirect current
- 16:2616:26, 12 January 2015 diff hist +1 m Direct3D Compatibility Misspelled link
- 16:2516:25, 12 January 2015 diff hist +46 N Shader Invocation Useful redirect current
- 16:2116:21, 12 January 2015 diff hist +38 N Drawing Command Useful redirect current
- 16:2016:20, 12 January 2015 diff hist −2 Compute Shader →Dispatch: A bit more clarity on dispatching.
- 15:1515:15, 12 January 2015 diff hist +2,554 Normalized Integer Annotation of alternate mapping and proper equations.
- 14:3314:33, 12 January 2015 diff hist +1,565 User talk:Webmaster →Several broken things on the Wiki: new section
- 14:1614:16, 12 January 2015 diff hist −3 Image Format Wrong link.
- 14:0314:03, 12 January 2015 diff hist +1,770 N Normalized Integer Partial page to test math.
- 13:5813:58, 12 January 2015 diff hist +26 Image Format →Color formats: Linking to the incoming integer normalization page.
- 13:5713:57, 12 January 2015 diff hist +23 Vertex Specification →Vertex format: Linking to the incoming normalization page.
- 00:5200:52, 12 January 2015 diff hist +60 N Implicit Derivative Useful redirect current
- 00:5200:52, 12 January 2015 diff hist +63 Shader Finished a sentence, with link to new page.
11 January 2015
- 23:5223:52, 11 January 2015 diff hist +2,251 Data Type (GLSL) →Constructors and initializers: Adding aggregate initialization.
- 00:2200:22, 11 January 2015 diff hist +1 m Vertex Post-Processing →Viewport transform: Formatting
10 January 2015
- 19:4819:48, 10 January 2015 diff hist +1 Primitive →Triangle primitives: grammar
- 19:0619:06, 10 January 2015 diff hist +613 Primitive →Point primitives: Adding notation of point sprites. Also beefed up info on sizes.
- 18:4918:49, 10 January 2015 diff hist +40 N Point Useful redirect current
- 18:4718:47, 10 January 2015 diff hist +41 N Point Sprite Useful redirect
- 18:4618:46, 10 January 2015 diff hist 0 Primitive Using Wikipedia standards for section naming (capitalize first letter only).
- 18:4518:45, 10 January 2015 diff hist +40 N Point Primitive Useful redirect current
- 18:4418:44, 10 January 2015 diff hist +12 Vertex Post-Processing →Clipping: Clarification.
- 18:4018:40, 10 January 2015 diff hist +51 N Depth Clamp Useful redirect current
9 January 2015
- 15:3615:36, 9 January 2015 diff hist +1,519 Sampler (GLSL) →Texture lookup functions: Restructured and updated data on sampling functions. Still need to fill in textureGather.
- 15:1415:14, 9 January 2015 diff hist +170 Help:Wanted Adding limitations update.
8 January 2015
- 03:1303:13, 8 January 2015 diff hist +125 Help:Wanted Add note for aggregate initialization.
2 January 2015
- 22:3922:39, 2 January 2015 diff hist +7 m Tessellation Control Shader →Outputs: *Must*, not should.
- 22:3522:35, 2 January 2015 diff hist +1 Shader →Execution and invocations: TCS's execute once per *output* vertex.
- 22:0222:02, 2 January 2015 diff hist +37 Shader →Execution and invocations: Link to post transform cache page.
- 22:0122:01, 2 January 2015 diff hist +1,968 Vertex Shader Invocation frequency section.
- 21:2921:29, 2 January 2015 diff hist +1,742 Shader →Execution and invocations: More detailed list of invocations
- 21:2821:28, 2 January 2015 diff hist +41 N Rendering Pipeline Useful redirect current
- 18:3518:35, 2 January 2015 diff hist +40 m Texture Storage →Framebuffer copy: Clarification about what "color reads" means.
- 18:3418:34, 2 January 2015 diff hist +41 m Framebuffer →Format Considerations: Also different from a texture copy.
- 01:5001:50, 2 January 2015 diff hist −10 Vertex Rendering/Rendering Failure Renaming "rendering command" to "drawing command", in accordance with the specification's distinction.
- 01:4801:48, 2 January 2015 diff hist +2 Portal:OpenGL Concepts/Pipeline Renaming "rendering command" to "drawing command", in accordance with the specification's distinction. current
1 January 2015
- 20:4620:46, 1 January 2015 diff hist −4 Portal:Rendering Pipeline Renaming "rendering command" to "drawing command", in accordance with the specification's distinction.
- 20:4420:44, 1 January 2015 diff hist −2 Geometry Shader/Defined Inputs Renaming "rendering command" to "drawing command", in accordance with the specification's distinction.
- 20:4320:43, 1 January 2015 diff hist −25 Memory Model Renaming "rendering command" to "drawing command", in accordance with the specification's distinction.
- 20:3920:39, 1 January 2015 diff hist −2 Tessellation Control Shader Renaming "rendering command" to "drawing command", in accordance with the specification's distinction.
- 20:3820:38, 1 January 2015 diff hist −2 Portal:OpenGL Shading Language/Vertex Shader Renaming "rendering command" to "drawing command", in accordance with the specification's distinction. current
- 20:3820:38, 1 January 2015 diff hist −16 Query Object Renaming "rendering command" to "drawing command", in accordance with the specification's distinction.
- 20:3620:36, 1 January 2015 diff hist −2 Fragment Shader/Defined Inputs Renaming "rendering command" to "drawing command", in accordance with the specification's distinction.
- 18:0418:04, 1 January 2015 diff hist +4 GLAPI/glMemoryBarrier Renaming "rendering command" to "drawing command", in accordance with the specification's distinction.