User contributions for Alfonse
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1 December 2014
- 15:3615:36, 1 December 2014 diff hist +1 m Portal:OpenGL Concepts/Debugging Small clarification current
- 01:3201:32, 1 December 2014 diff hist +401 Direct3D Compatibility Filled out some sections, and removed the stub notation.
- 01:3001:30, 1 December 2014 diff hist +103 Primitive →Point Fragment Inputs: Adding default value.
- 00:1000:10, 1 December 2014 diff hist +28 m Texture Storage →Compressed format creation: Clarification on NULL ComressedTexImage calls.
- 00:0600:06, 1 December 2014 diff hist +54 m Texture Storage →Texture completeness: Link to the actual completeness rules.
30 November 2014
- 23:4123:41, 30 November 2014 diff hist −34 BPTC Texture Compression Link to the GL spec, instead of the extension spec.
- 23:2123:21, 30 November 2014 diff hist −3 m BPTC Texture Compression Corrected infobox usage
- 17:4417:44, 30 November 2014 diff hist −3 m Buffer Object →Creation: Formatting
- 17:4317:43, 30 November 2014 diff hist −666 Buffer Object →Creation: Removing performance note, pursuant to information discovered in the ARB_direct_state_access issue #2
- 17:3717:37, 30 November 2014 diff hist +102 m Synchronization →Implicit synchronization: Clarification on invalidation
- 17:3117:31, 30 November 2014 diff hist +101 Synchronization →Explicit synchronization: Formatting and clarification
- 17:2517:25, 30 November 2014 diff hist +24 m Synchronization →Command state: Proper linking.
- 17:1217:12, 30 November 2014 diff hist −1 m Texture →Texture image units: Grammar
- 17:1117:11, 30 November 2014 diff hist +29 m Texture →Stencil texturing: Clarification
- 15:1415:14, 30 November 2014 diff hist −1 Main Page Fix for formatting
- 15:1115:11, 30 November 2014 diff hist +44 Main Page Something has to link to this page. If it's not the left column of links, it should be here.
- 02:2602:26, 30 November 2014 diff hist +41 m Rendering Pipeline Overview →Clipping and Culling: Link to clipping article.
29 November 2014
- 19:0019:00, 29 November 2014 diff hist +108 Memory Model →Guidelines and usecases
- 18:5718:57, 29 November 2014 diff hist +86 Memory Model →External visibility: Why sync objects don't work.
- 16:4616:46, 29 November 2014 diff hist +3 m Memory Model →Incoherent memory access: Incorrect terminology
- 16:2816:28, 29 November 2014 diff hist +1 m Talk:Memory Model formatting current
- 16:2716:27, 29 November 2014 diff hist +398 N Talk:Memory Model When to transition to barrier-first behavior.
- 16:1616:16, 29 November 2014 diff hist +806 Memory Model →Framebuffer objects: Clarification of FBO feedback rules. Also noted that texture barrier is core 4.5. Section ought to be rewritten to make core behavior standard, but still leaves old description for pre-4.5 drivers
28 November 2014
- 20:1120:11, 28 November 2014 diff hist −8 m Layout Qualifier (GLSL) →Shader stage options: Bad sentence
- 20:0920:09, 28 November 2014 diff hist −5 Layout Qualifier (GLSL) →Image formats: Wrong infobox name
- 20:0820:08, 28 November 2014 diff hist +16 m Layout Qualifier (GLSL) →Binding points: formatting: clearance
- 20:0020:00, 28 November 2014 diff hist −3 m Vertex Rendering →Conditional rendering: Corrected infobox
- 19:4619:46, 28 November 2014 diff hist +64 Buffer Object →Mapping: Persistent mapping note.
- 19:4319:43, 28 November 2014 diff hist +83 Buffer Object →Persistent mapping
- 19:3719:37, 28 November 2014 diff hist +64 Vertex Rendering/Rendering Failure You can render with persistent-mapped buffers.
- 18:4818:48, 28 November 2014 diff hist +7 Main Page Corrected link to man pages.
26 November 2014
- 23:2523:25, 26 November 2014 diff hist −19 m Type Qualifier (GLSL) →Qualifier order
- 23:1823:18, 26 November 2014 diff hist −21 m Type Qualifier (GLSL) →Buffer: Link fixup
- 23:1623:16, 26 November 2014 diff hist +152 Type Qualifier (GLSL) →Shader stage inputs and outputs
- 23:0123:01, 26 November 2014 diff hist −427 Type Qualifier (GLSL) →Constant qualifier: Centralized constant expression definition.
- 22:5422:54, 26 November 2014 diff hist +349 Type Qualifier (GLSL) →Default: Clarifying that global variables cannot intercommunicate between different invocations
25 November 2014
- 14:3014:30, 25 November 2014 diff hist −10 m Data Type (GLSL) →Arrays: Removed duplicate language
- 02:4502:45, 25 November 2014 diff hist +1 m Tessellation version number test
- 02:4402:44, 25 November 2014 diff hist −3 m Tessellation Evaluation Shader Correct version number
24 November 2014
- 23:2823:28, 24 November 2014 diff hist −3 m Tessellation Control Shader Correct version number
- 21:1121:11, 24 November 2014 diff hist −7 m Program Introspection →Naming: wrong word
- 18:4718:47, 24 November 2014 diff hist −5 History of OpenGL →OpenGL 4.5 (2014): Proper linking and description of KHR robustness.
- 04:3104:31, 24 November 2014 diff hist 0 Template:Current glsl version New GLSL version.
- 04:3104:31, 24 November 2014 diff hist 0 Template:Current version New OpenGL version.
23 November 2014
- 20:0620:06, 23 November 2014 diff hist −197 Load OpenGL Functions Don't suggest parsing big block of text.
5 September 2013
- 10:4710:47, 5 September 2013 diff hist +1 Buffer Object →Streaming
- 10:4710:47, 5 September 2013 diff hist +583 Buffer Object →Invalidation
- 08:4508:45, 5 September 2013 diff hist +39 Query Object →Occlusion queries
4 September 2013
- 23:0323:03, 4 September 2013 diff hist +1 m Transform Feedback/In Shader Specification Fixing bad link.
- 22:3522:35, 4 September 2013 diff hist +160 Interface Block (GLSL) →Memory layout: Adding stub section.