Pages with the most categories
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The following data is cached, and was last updated 08:00, 30 September 2025. A maximum of 1,000 results are available in the cache.
Showing below up to 50 results in range #201 to #250.
- GLAPI/glDrawRangeElementsBaseVertex (2 categories)
- GLAPI/glGetError (2 categories)
- GLAPI/glBindBuffersBase (2 categories)
- GLAPI/glPointSize (2 categories)
- GLAPI/glGetActiveAtomicCounterBufferiv (2 categories)
- GLAPI/glDepthMask (2 categories)
- GLAPI/glVertexAttribLFormat (2 categories)
- GLAPI/glGenTransformFeedbacks (2 categories)
- GLAPI/glIsSampler (2 categories)
- GLAPI/glReleaseShaderCompiler (2 categories)
- GLAPI/glBindTexture (2 categories)
- GLAPI/glDrawArraysInstancedBaseInstance (2 categories)
- GLAPI/glObjectPtrLabel (2 categories)
- Example/OpenGL Error Testing (2 categories)
- Blending (2 categories)
- Type Qualifier (GLSL) (2 categories)
- GLAPI/glEndTransformFeedback (2 categories)
- GLAPI/glGetActiveUniformsiv (2 categories)
- GLAPI/glDrawRangeElements (2 categories)
- GLAPI/glBindBuffersRange (2 categories)
- GLAPI/glPointParameter (2 categories)
- GLAPI/glBindBuffer (2 categories)
- GLAPI/glCreateShaderProgramv (2 categories)
- GLAPI/glDepthFunc (2 categories)
- GLAPI/glGenTextures (2 categories)
- Layout Qualifier (GLSL) (2 categories)
- GLAPI/glIsRenderbuffer (2 categories)
- GLAPI/glBindTransformFeedback (2 categories)
- GLAPI/glCreateProgram (2 categories)
- GLAPI/glPopDebugGroup (2 categories)
- GLAPI/glDrawArraysInstanced (2 categories)
- Program Introspection (2 categories)
- Program Object (2 categories)
- Example/Texture Shader Binding (2 categories)
- Built-in Variable (GLSL) (2 categories)
- GLAPI/glEndQuery (2 categories)
- GLAPI/glClampColor (2 categories)
- GLAPI/glDeleteShader (2 categories)
- GLAPI/glFramebufferParameteri (2 categories)
- GLAPI/glDrawElementsInstancedBaseVertexBaseInstance (2 categories)
- GLAPI/glBindImageTextures (2 categories)
- GLAPI/glPixelStore (2 categories)
- GLAPI/glBindBufferBase (2 categories)
- GLAPI/glVertexAttribIPointer (2 categories)
- GLAPI/glDeleteVertexArrays (2 categories)
- GLAPI/glGenSamplers (2 categories)
- GLAPI/glIsQuery (2 categories)
- GLAPI/glVertexAttrib (2 categories)
- GLAPI/glBindVertexArray (2 categories)
- GLAPI/glCreateShader (2 categories)