Pages with the most categories
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The following data is cached, and was last updated 08:00, 30 September 2025. A maximum of 1,000 results are available in the cache.
Showing below up to 50 results in range #151 to #200.
- GLAPI/glProgramBinary (3 categories)
- Sampler (GLSL) (3 categories)
- GLAPI/glWaitSync (3 categories)
- GLAPI/glClientWaitSync (3 categories)
- OpenGL Error (3 categories)
- GLAPI/glGetProgramResource (3 categories)
- GLAPI/glClearTexSubImage (3 categories)
- GLAPI/glGetSubroutineUniformLocation (3 categories)
- GLAPI/glResumeTransformFeedback (3 categories)
- GLAPI/glUniformBlockBinding (3 categories)
- GLAPI/glBeginQuery (3 categories)
- GLAPI/glCopyTexImage2D (3 categories)
- Vertex Specification Best Practices (3 categories)
- GLAPI/glBlitFramebuffer (3 categories)
- GLAPI/glVertexAttribBinding (3 categories)
- GLAPI/glGetFragDataLocation (3 categories)
- GLAPI/glGetUniformSubroutine (3 categories)
- GLAPI/glTexImage3DMultisample (3 categories)
- GLAPI/glGetProgramResourceIndex (3 categories)
- Image Load Store (3 categories)
- Debug Output (3 categories)
- GLAPI/glGetProgramStage (3 categories)
- GLAPI/glRenderbufferStorageMultisample (3 categories)
- GLAPI/glUniform (3 categories)
- GLAPI/glBeginQueryIndexed (3 categories)
- GLAPI/glCopyTexSubImage1D (3 categories)
- GLAPI/glDrawBuffers (3 categories)
- GLAPI/glGetActiveUniformName (3 categories)
- GLAPI/glGetShaderSource (3 categories)
- GLAPI/glBufferData (3 categories)
- GLAPI/glVertexAttribFormat (3 categories)
- GLAPI/glGetFragDataIndex (3 categories)
- GLAPI/glGetUniformLocation (3 categories)
- Transform Feedback (3 categories)
- GLAPI/glTexImage3D (3 categories)
- GLAPI/glProgramUniformMatrix (2 categories)
- GLAPI/glDepthRange (2 categories)
- GLAPI/glVertexAttribIFormat (2 categories)
- GLAPI/glGenVertexArrays (2 categories)
- Debugging Tool (2 categories)
- GLAPI/glIsShader (2 categories)
- GLAPI/glBindSampler (2 categories)
- GLAPI/glObjectLabel (2 categories)
- Sampler Object (2 categories)
- GLAPI/glMemoryBarrier (2 categories)
- GLAPI/glStencilFunc (2 categories)
- Data Type (GLSL) (2 categories)
- GLAPI/glViewport (2 categories)
- GLAPI/glDispatchCompute (2 categories)
- GLAPI/glDeleteRenderbuffers (2 categories)