Transform Feedback
| Core in version | 4.6 | |
|---|---|---|
| Core since version | 3.0 | |
| Core ARB extension |
ARB_transform_feedback2, ARB_transform_feedback3, ARB_transform_feedback_instanced | |
| EXT extension | EXT_transform_feedback | |
| Vendor extension | NV_transform_feedback | |
Transform Feedback is the process of altering the rendering pipeline so that primitives processed by a Vertex Shader and optionally a Geometry Shader will be written to buffer objects. This allows one to preserve the post-transform rendering state of an object and resubmit this data multiple times.
Reference
- Category:Core API Ref Transform Feedback: Function documentation for all transform feedback commands, except for those that actually render with the results of a feedback operation.
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