Talk:Memory Model

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Revision as of 16:27, 29 November 2014 by Alfonse (talk | contribs) (When to transition to barrier-first behavior.)
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  1. FBO Memory model #

The section may need to be rewritten in light of GL 4.5, when texture barrier became core functionality. The current info would become a section explaining the old behavior. Alternatively, an annotation could be added saying that this is pre-4.5 behavior, with a link to the current behavior. Alfonse (talk) 16:27, 29 November 2014 (UTC)