GLAPI/glIsVertexArray

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glIsVertexArray
Core in version 4.6
Core since version 3.0

glIsVertexArray: determine if a name corresponds to a vertex array object

Function Definition

 GLboolean glIsVertexArray(GLuint array);
array
Specifies a value that may be the name of a vertex array object.

Description

glIsVertexArray returns GL_TRUE if array is currently the name of a renderbuffer object. If renderbuffer is zero, or if array is not the name of a renderbuffer object, or if an error occurs, glIsVertexArray returns GL_FALSE. If array is a name returned by glGenVertexArrays, by that has not yet been bound through a call to glBindVertexArray, then the name is not a vertex array object and glIsVertexArray returns GL_FALSE.

See Also

glGenVertexArrays, glBindVertexArray, glDeleteVertexArrays

Copyright

Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.