GLAPI/glIsFramebuffer

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Revision as of 07:22, 26 February 2012 by AlfonsesCategoryBot (talk | contribs) (Renaming category: 'GL 4 API Framebuffer Objects' to 'Core API Ref Framebuffer Objects'.)
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glIsFramebuffer
Core in version 4.6
Core since version 3.0

glIsFramebuffer: determine if a name corresponds to a framebuffer object

Function Definition

 GLboolean glIsFramebuffer(GLuint framebuffer);
framebuffer
Specifies a value that may be the name of a framebuffer object.

Description

glIsFramebuffer returns GL_TRUE if framebuffer is currently the name of a framebuffer object. If framebuffer is zero, or if framebuffer is not the name of a framebuffer object, or if an error occurs, glIsFramebuffer returns GL_FALSE. If framebuffer is a name returned by glGenFramebuffers, by that has not yet been bound through a call to glBindFramebuffer, then the name is not a framebuffer object and glIsFramebuffer returns GL_FALSE.

See Also

glGenFramebuffers, glBindFramebuffer, glDeleteFramebuffers

Copyright

Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.