This page lists words that are frequently encountered in the context of OpenGL use, in alphabetical order.
ARB |
OpenGL Architecture Review Board.
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Context |
A collection of state, memory and resources. Required to do any OpenGL operation.
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GL |
Often used to refer to OpenGL.
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GLU |
GL Utility, an OpenGL helper library. Kind of outdated.
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GLUT |
GL Utility Toolkit, a library for creating OpenGL contexts and windows, as well as other things. Outdated, use other alternatives instead.
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GPU |
Graphics Processing Unit, a piece of hardware for graphics.
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OpenGL |
OpenGL stands for Open Graphics Library.
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OpenGL ES |
OpenGL Embedded Systems. An OpenGL based specification for systems such as mobile phones.
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Vendor |
The developer of an OpenGL implementation.
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