Pages that link to "Template:Current version"
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The following pages link to Template:Current version:
Displaying 50 items.
- GLAPI/glInvalidateBufferData (transclusion) (← links | edit)
- GLAPI/glInvalidateBufferSubData (transclusion) (← links | edit)
- GLAPI/glInvalidateFramebuffer (transclusion) (← links | edit)
- GLAPI/glInvalidateSubFramebuffer (transclusion) (← links | edit)
- GLAPI/glInvalidateTexImage (transclusion) (← links | edit)
- GLAPI/glInvalidateTexSubImage (transclusion) (← links | edit)
- GLAPI/glMultiDrawArraysIndirect (transclusion) (← links | edit)
- GLAPI/glMultiDrawElementsIndirect (transclusion) (← links | edit)
- GLAPI/glObjectLabel (transclusion) (← links | edit)
- GLAPI/glObjectPtrLabel (transclusion) (← links | edit)
- GLAPI/glPopDebugGroup (transclusion) (← links | edit)
- GLAPI/glPushDebugGroup (transclusion) (← links | edit)
- GLAPI/glShaderStorageBlockBinding (transclusion) (← links | edit)
- GLAPI/glTexBufferRange (transclusion) (← links | edit)
- GLAPI/glTexStorage2DMultisample (transclusion) (← links | edit)
- GLAPI/glTexStorage3DMultisample (transclusion) (← links | edit)
- GLAPI/glTextureView (transclusion) (← links | edit)
- GLAPI/glVertexAttribBinding (transclusion) (← links | edit)
- GLAPI/glVertexAttribFormat (transclusion) (← links | edit)
- GLAPI/glVertexBindingDivisor (transclusion) (← links | edit)
- Vertex Rendering (transclusion) (← links | edit)
- Query Object (transclusion) (← links | edit)
- Tessellation (transclusion) (← links | edit)
- Compute Shader (transclusion) (← links | edit)
- Image Load Store (transclusion) (← links | edit)
- Scissor Test (transclusion) (← links | edit)
- Vertex Post-Processing (transclusion) (← links | edit)
- Shader Storage Buffer Object (transclusion) (← links | edit)
- Sampler Object (transclusion) (← links | edit)
- Program Introspection (transclusion) (← links | edit)
- Texture Storage (transclusion) (← links | edit)
- Atomic Counter (transclusion) (← links | edit)
- Tessellation Control Shader (transclusion) (← links | edit)
- Tessellation Evaluation Shader (transclusion) (← links | edit)
- Memory Model (transclusion) (← links | edit)
- Shader Subroutine (transclusion) (← links | edit)
- Test Main Page (transclusion) (← links | edit)
- Framebuffer (transclusion) (← links | edit)
- Portal:OpenGL Concepts (transclusion) (← links | edit)
- Portal:OpenGL Concepts/Intro (transclusion) (← links | edit)
- Debug Output (transclusion) (← links | edit)
- Shader Compilation (transclusion) (← links | edit)
- Portal:Development Tools (transclusion) (← links | edit)
- Portal:Development Tools/OpenGL Function Loading (transclusion) (← links | edit)
- Nomenclature (transclusion) (← links | edit)
- BPTC Texture Compression (transclusion) (← links | edit)
- GLAPI/glBindBuffersBase (transclusion) (← links | edit)
- GLAPI/glBindBuffersRange (transclusion) (← links | edit)
- GLAPI/glBindImageTextures (transclusion) (← links | edit)
- GLAPI/glBindSamplers (transclusion) (← links | edit)