Tools/GLM: Difference between revisions
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Sub page for GLM. |
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{{Infobox tool | |||
| name = OpenGL Mathematics | |||
| version = 0.9.4.3 | |||
| release = 19 March, 2013 | |||
| language = C++ | |||
| license = MIT License | |||
| site = [http://glm.g-truc.net/ site] | |||
}} | |||
'''OpenGL Mathematics''' ('''GLM''') is a C++ vector math library that emulates the behavior of the [[OpenGL Shading Language]] to the degree that C++ makes this possible. | '''OpenGL Mathematics''' ('''GLM''') is a C++ vector math library that emulates the behavior of the [[OpenGL Shading Language]] to the degree that C++ makes this possible. | ||
{{stub}} | {{stub}} | ||
[[Category:Tools]] | [[Category:Tools]] |
Latest revision as of 01:25, 2 April 2013
Version | 0.9.4.3 | |
---|---|---|
Release date | 19 March, 2013 | |
Language(s) | C++ | |
License | MIT License | |
Website | site |
OpenGL Mathematics (GLM) is a C++ vector math library that emulates the behavior of the OpenGL Shading Language to the degree that C++ makes this possible.
This article is a stub. You can help the OpenGL Wiki by expanding it. |