Tools/GLFW: Difference between revisions
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GLFW stub page. |
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{{infobox tool | |||
| name = GLFW | |||
| version = 2.7.7 | |||
| release = 8 Nov, 2012 | |||
| platform = Windows, Mac OSX, Linux, FreeBSD | |||
| license = [http://opensource.org/licenses/zlib-license.php zlib/libpng] | |||
| language = C/C++ | |||
| core_support = yes | |||
| site = [http://www.glfw.org/ site] | |||
}} | |||
'''GLFW''' is a cross-platform C library for creating and managing an OpenGL window. It provides fairly robust facilities for creating [[OpenGL Context]]s, as well as good input handling routine. The library is focused on functionality that would be useful in a game environment. For example, GLFW has no multi-window support. | '''GLFW''' is a cross-platform C library for creating and managing an OpenGL window. It provides fairly robust facilities for creating [[OpenGL Context]]s, as well as good input handling routine. The library is focused on functionality that would be useful in a game environment. For example, GLFW has no multi-window support. | ||
{{stub}} | {{stub}} | ||
[[Category:Tools]] | [[Category:Tools]] |
Revision as of 09:42, 25 March 2013
Version | 2.7.7 | |
---|---|---|
Release date | 8 Nov, 2012 | |
Supports Core Profile | yes | |
Platform(s) | Windows, Mac OSX, Linux, FreeBSD | |
Language(s) | C/C++ | |
License | zlib/libpng | |
Website | site |
GLFW is a cross-platform C library for creating and managing an OpenGL window. It provides fairly robust facilities for creating OpenGL Contexts, as well as good input handling routine. The library is focused on functionality that would be useful in a game environment. For example, GLFW has no multi-window support.
This article is a stub. You can help the OpenGL Wiki by expanding it. |