Template:Shader list: Difference between revisions
Jump to navigation
Jump to search
Links updated. |
Both tessellation shader stages. |
||
Line 13: | Line 13: | ||
* '''Shader stages:''' | * '''Shader stages:''' | ||
** {{pagelink|Vertex Shader}} | ** {{pagelink|Vertex Shader}} | ||
** {{pagelink|Tessellation Shader}} | ** {{pagelink|Tessellation Control Shader}} | ||
** {{pagelink|Tessellation Evaluation Shader}} | |||
** {{pagelink|Geometry Shader}} | ** {{pagelink|Geometry Shader}} | ||
** {{pagelink|Fragment Shader}} | ** {{pagelink|Fragment Shader}} |
Revision as of 00:24, 8 November 2012
A list of articles dedicated to the OpenGL Shading Language concepts. This is for sidebars and or the front-page.
Use the with {{shader list|short}}
to remove some of the extraneous elements. This is primarily for the front page.
List follows:
- The language and basic syntax
- Shader objects and compilation
- Variable types
- Built-in variables
- Interface blocks
- Shader stages:
- Other shading languages
- The language and basic syntax
- Shader objects and compilation
- Variable types
- Built-in variables
- Interface blocks
- Shader stages:
- Other shading languages