Image Load Store: Difference between revisions

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'''Image load/store''' is the ability of shaders to more-or-less arbitrarily read from and write to images.
'''Image load/store''' is the ability of [[Shader]]s to more-or-less arbitrarily read from and write to images.
 
== Overview ==
 
== Image variables ==
 
=== Formats and compatibility ===
 
== Basic load store ==
 
== Atomic operations ==
 
== Memory coherency ==
 
 


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[[Category:OpenGL Shading Language]]
[[Category:OpenGL Shading Language]]
[[Category:Shaders]]

Revision as of 05:45, 21 October 2012

Image Load Store
Core in version 4.6
Core since version 4.2
Core ARB extension ARB_shader_image_load_store
EXT extension EXT_shader_image_load_store

Image load/store is the ability of Shaders to more-or-less arbitrarily read from and write to images.

Overview

Image variables

Formats and compatibility

Basic load store

Atomic operations

Memory coherency