Template:Shader list: Difference between revisions
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Shader list no longer loops. |
dedicated program introspection page. |
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<includeonly>* {{pagelink|GLSL Core Language|The language and basic syntax}} | <includeonly>* {{pagelink|GLSL Core Language|The language and basic syntax}} | ||
* {{pagelink|GLSL Object|Shader objects and compilation}} | * {{pagelink|GLSL Object|Shader objects and compilation}} | ||
** {{pagelink|Program Introspection}} | |||
* {{pagelink|GLSL Types|Variable types}} | * {{pagelink|GLSL Types|Variable types}} | ||
** {{pagelink|GLSL Type Qualifiers|Type qualifiers}} | ** {{pagelink|GLSL Type Qualifiers|Type qualifiers}} |
Revision as of 11:33, 5 October 2012
A list of articles dedicated to the OpenGL Shading Language concepts. This is for sidebars and or the front-page.
Use the with {{shader list|short}}
to remove some of the extraneous elements. This is primarily for the front page.
List follows:
- The language and basic syntax
- Shader objects and compilation
- Variable types
- Built-in variables
- Interface blocks
- Shader stages:
- Other shading languages
- The language and basic syntax
- Shader objects and compilation
- Variable types
- Built-in variables
- Interface blocks
- Shader stages:
- Other shading languages