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Use unified OpenGL pipeline list. |
m Small mistake. |
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* [[Getting Started|OpenGL development setup]] | * [[Getting Started|OpenGL development setup]] | ||
* [[Load OpenGL Functions|Loading OpenGL functions]] | * [[Load OpenGL Functions|Loading OpenGL functions]] | ||
** [[OpenGL Loading Library|Tools to do this | ** [[OpenGL Loading Library|Tools to do this automatically]] | ||
* [[Related_toolkits_and_APIs|Additional useful development tools]] | * [[Related_toolkits_and_APIs|Additional useful development tools]] | ||
}} | }} |
Revision as of 08:46, 4 October 2012
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