Scissor Test: Difference between revisions
Jump to navigation
Jump to search
stub for scissor test. |
Pipeline page link. |
||
Line 1: | Line 1: | ||
{{pipeline float}} | |||
The '''Scissor Test''' is a per-sample operation that discards fragments that fall outside of a certain rectangular portion of the screen. | The '''Scissor Test''' is a per-sample operation that discards fragments that fall outside of a certain rectangular portion of the screen. | ||
{{stub}} | {{stub}} | ||
[[Category:General OpenGL]] | |||
[[Category:Sample Writing]] | [[Category:Sample Writing]] |
Revision as of 05:47, 4 October 2012
OpenGL Rendering Pipeline
The Scissor Test is a per-sample operation that discards fragments that fall outside of a certain rectangular portion of the screen.
This article is a stub. You can help the OpenGL Wiki by expanding it. |