Sampler Object: Difference between revisions
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Stub for sampler objects. |
Added feature infobox. |
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{{infobox feature | |||
| core = 3.3 | |||
| core_extension = {{extref|sampler_objects}} | |||
}} | |||
A '''Sampler Object''' is an [[OpenGL Object]] that stores the sampling parameters for a [[Texture]] access. | A '''Sampler Object''' is an [[OpenGL Object]] that stores the sampling parameters for a [[Texture]] access. | ||
Revision as of 01:57, 3 October 2012
Core in version | 4.6 | |
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Core since version | 3.3 | |
Core ARB extension | ARB_sampler_objects |
A Sampler Object is an OpenGL Object that stores the sampling parameters for a Texture access.
This article is a stub. You can help the OpenGL Wiki by expanding it. |