GLAPI/glClearDepth: Difference between revisions
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== See Also == | == See Also == | ||
{{apifunc|glClear | {{apifunc|glClear}} | ||
== Copyright == | == Copyright == |
Revision as of 12:18, 27 August 2012
Core in version | 4.6 | |
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Core since version | 1.0 |
glClearDepth: specify the clear value for the depth buffer
Function Definition
void glClearDepth(GLdouble depth); void glClearDepthf(GLfloat depth);
- depth
- Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
Description
glClearDepth specifies the depth value used by glClear to clear the depth buffer. Values specified by glClearDepth are clamped to the range [0, 1].
Notes
The type of the depth parameter was changed from GLclampf to GLfloat for glClearDepthf and from GLclampd to GLdouble for glClearDepth. This change is transparent to user code.
Associated Gets
glGet with argument GL_DEPTH_CLEAR_VALUE
See Also
Copyright
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.